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Blood of the Reaper : New Zombie Map PVE 4 Players
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Hi everyone it's me again, the lover of CoD Zombie

Today i want you to introduce a new map i was working since Christmas and i've ended just now cause work.

This Map is gonna have a simply Easter Egg like the original CoD Zombie, so actually this team compared to Hollywood Madness u can Win the game!

Map :

King's Row (It was Christmas, when started, now it's only King's Row)

Map mission :

Find a way to escape King's Row

Perks :

Juggernog : Increase Player Max Health and give a permanent Heal over Time.

StaminUp : Increase Player Movement Speed.

DoubleTap : Increase the Player Damage.

QuickRevive : Half the time needed to Revive an ally, Heal the player 25 HP every 3s. When playing solo will AutoRevive you after 2 seconds.

UndyingWish : Insted of going down the Player is left with 1 HP and Unkillable Status for 5 seconds, when the Unkillable Status end you will get a little Heal over Time. (The Perk need to be buyed again when used)

WinterHowl : When the Player take damage the Attacker will get freeze Status (This effect has a 7s CD)

StrongHold : When the Player stand immobile for 3s a Circle on the ground will start a Heal over Time until the Player leave the Perk Area.

Important Note : This time i've take the Perk mechanics of Black Ops 3 : When a player go down he will loose ALL the Perks no exception.

Start Heroes :

Dva Health : 75 Ammo : 20 Movement 50% Jump 50%
Junkrat Health : 100 Ammo : 1
Zenyatta Health : 200 Ammo : 5

Map Heroes (with PaP Upgrades)

Soldier 76:

  • Sprint will give you Heal over time and Speed boost for 5 seconds then the ability enter CD for 10s
  • Healing Field will Freeze all nearby enemies
  • All enemies on line of sight during Ultimate will be Hacked

Brigitte:

  • Whip Shot knock down enemies and push them back
  • Repair Pack Heal the user 50 HP and give Invincibility to the target for 2s
  • Rally give you Unkillable status for the duration and strong Heal over Time to allies around you

Roadhog:

  • Healing Power 20%
  • Kill an enemy Heal 25 HP and give 7% Ultimate Charge
  • When Using Ultimate Damage 400% and Reduce incoming damage by 50%

Widowmaker:

  • Critical Kills poison nearby enemies and Slow them.
  • When damaged gain Phased Out Status for 2 seconds. (10s CD)
  • Scoped Shoot during Ultimate will Instakill target

Ana:

  • Healing Power 50%
  • Scoped Hit on enemies will apply Slow effect
  • When portrait on Fire Ultimate Charge 1% every 2 seconds

Mei:

  • WinterHowl perk Upgrade : Bigger range of Freeze and Damage done to enemies
  • Interact key will release a Freeze Blast around you (10s CD)
  • When falling from 4 or more meters cause a Freeze explosion around you (i'm looking at you PhD Flopper)

Sombra:

  • When using Translocator gain Invisible Status to all enemies for 2 seconds
  • When portrait is on Fire all allies gain 1% Ultimate Charge every 3 seconds
  • Allies inside EMP range will gain Invisible Status to all enemies for 3 seconds

Mercy:

  • Healing Power 100%
  • Damage enemies Heal allies around you by 20 HP
  • Ultimate ress everyone and start a strong Heal over Time for the entire duration

Genji:

  • Deflect enemies shoots will stun them
  • Back attacks deal heavy extra damage and Heal you by 30 HP
  • Swift Strike deal extra damage based on the number of player Eliminations

Sigma:

  • Kinetic Grasp is gonna damage the target most close to the reticle for the entire duration, deal heavy damage on Kinetic Grasp end
  • Primary Fire is gonna push targets and deal extra damage if enemies are close each other
  • Ultimate deal extra damage after 3 second based on the number of Elimination

Doomfist:

  • When HP < 30% gain 50% Damage reduction (5s CD)
  • Sismic Slam is gonna Stun enemies around you if the total damage done to a enemy is > 100 HP
  • Interact key Heal 70 HP and stun enemies around you ( Cost: 25% Ultimate Charge, 10s CD)

Box Heroes (with PaP Upgrades)

Mccree:

  • When Portrait on Fire Ultimate Charge 3% every 2s
  • Primary Fire deal extra damage and stun target for 0.2s
  • Double Tap Perk Upgrade : When using Ultimate double the damage dealt to enemies

Moira:

  • Healing Power 50%
  • A small part of Damage done to enemies is converted into Ultimate Charge
  • When using Fade Heal you by 100 HP and nearby allies by 50 HP

Orisa:

  • When using Ultimate gain Unkillable status for 16s
  • When Orisa take damage 1/4 will be send back to the Attacker
  • When Using Fortify the damage received is converted into Heal

Bastion:

  • Kill give 2% Ultimate Charge
  • StrongHold Perk Upgrade : Increase max range to 10M
  • When using Ultimate Knock Down all enemies around the explosion

Baptiste:

  • When Healing teammates start Heal over Time for himself
  • UndyingWish Perk Upgrade : When activating immediately start a strong Heal over Time (this effect don't replace the standard Heal over Time that's gonna trigger when the Perk disappear)
  • When the last one alive : Movement Speed 100% and Burst Heal 100 HP

Hanzo:

  • Arrows on enemies explode after 2s dealing little damage
  • Every 15s charge a Lethal Arrow that InstaKill an enemy
  • Ultimate get a refund when used based on the number of Eliminations

Winston:

  • When using Jump Pack knock down all enemies near the landing point
  • Primal Rage give you Unkillable Status for the entire duration
  • Projector Barrier Heal 25 HP to all allies inside and don't let the enemies to enter (Barrier can be placed only when Winston is on the ground)

PaP need to be unlocked, parts have random spawns and don't need to follow Easter Egg steps to be found

Enemies are gonna respawn if they are left too much behind or they can't see you for too much

Like always i'm open to critic and feedback, what's not gonna work or what can be done better.

Scarabocchio- if you want to contact me on PSN.

I really love the CoD zombie series so i'm here to reproduce the most accurate experience possible starting now with this simple Easter egg to see if people are gonna love it.

Code V1.0.3 : AZ6ND

Hope u're gonna have some fun!

EloHell Link :

https://workshop.elohell.gg/TjcnW-As6We4DDC/Blood of the Reaper : Zombie PVE Mode/

ChangeNotes V1.0.3

-Removed : Medkits

-Adjusted some Easter egg steps to make it more easy

-Quick revive : Reduced passive healing 25 --> 15

-Added dva junkrat and zenyatta as map heroes at 500 points cost

-Dva junkrat and zenyatta can now use the PaP

ChangeNotes V1.0.2

Map Changes :

-Reduced First Area Cost : 2000 --> 1000

-Reduced Second Area Cost : 3000 --> 2000

-Reduced Kills required for some Easter Eggs steps

-Medkit now avaible with 400% CD

Comments : Not everyone want to pick a support Hero to Heal the team so i'm gonna make the round grinding more easy to everyone by reducing the Area Cost and introducing the Medkit.

PerksChanges :

-Juggernog : Health increase 130% --> 150%, Removed : Healing over Time

-DoubleTap : Damage increase 150% --> 200%

-QuickRevive : Now every 3s quick revive Heal 25 HP to the user

-StaminUp : Movement Speed 135% --> 150%

Comments : The Juggenog Healing over Time was really worthless, if you Buy jugg you buy it for the Health boost so i gave more impact to the QuickRevive, a Perk that's never been (even on CoD zombies) such a great Perk, now every 3 second you will get Healed 25 HP, that's more compared to the passive Heal of the Juggernog.

Double Tap Stamin Up and Juggenog Stats increase are here cause the Reaper strenght is overwhelming, and even on CoD zombies, if you play well you don't have to worry about the Rounds go up.

-Revive a player now reward with 300 Points

-Revived players have 2 seconds of Invicibility

-Increased Bastion base movement speed

-Decreased Widowmaker Cooldowns

-Increased Mercy base Health and base Damage

-Decreased Winston Cooldowns

-Increased Soldier 76 base damage and Healing power

-Decreased Sombra Hacking Cooldown

-Decreased Baptiste Cooldowns

-Increased Sigma movement speed

ChangeNotes V1.0.1

-Decreased Reaper Bot Damage

-Increased Dva Health 60-->75

-Increased Zenyatta Health 100-->200

-Reverted Junkrat damage to normal value

-Fixed a bug that's not gonna remove the barrier from the last area

-Fixed a bug that won't remove correctly the perks on player death

-Decreased Junkrat cooldowns

-Changed PaP spawn location : First room --> Payload first checkpoint

-Lowered PaP cost : 7000 --> 6000

-Fixed a bug where on the last area an Easter egg step will automatically trigger without doing nothing

-Adjusted Easter egg Step to make it more close to the original CoD

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4 years ago