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How it works : Add 6 Roadhog bots on the Team 2 and set Hard Difficulty.
I've created this mode to emulate the real CoD Zombies with zones, perks, mistery box and Pack a Punch. Wall weapons are be replaced by Map Heroes.
Map Heroes
- Lucio
- D.va (Start as Baby)
- Soldier-76
- Junkrat
- Baptiste
- Doomfist
- Ashe
- Sombra
Wonder Weapons from the Mystery box are be replaced by Mystery Heroes
Mystery Heroes
- Reinhardt
- Ana
- Mercy
- Hanzo
- Genji
- Reaper
- Tracer
- Torbjorn
- Widowmaker
- Mei
All Heroes can be Pack a Punched 3 times and obtain Power Ups. Power Ups can be passive stats or improve mechanic of a Hero, when a Hero is changed the player will loose every Upgrade done. The only hero that can't be Pack a Punched is Mccree the start Hero.
Perks
- Juggernog 2500 points : Increase Max Health and regen 3 HP/s
- Double Tap 2000 points : Increase Damage dealt and projectile speed
- Stamin Up 2000 points : Increase movement speed
- Quick Revive 1000 points : Decrease the time required to be revived by an ally, if you are going to play alone you will auto-ress instead and gain 5s of Invincibility (you will loose the perk after the auto-revive)
Be knocked down by the zombies will make you loose one random Perk
Shield Parts and Shield Table : When the game starts 3 Shield parts will spawn randomly around the first map zones, when you collect all the parts the Shield Table will appear and the player will be able to buy a Shield (3500 points), the Shield will protect from back attacks until his HP reach 0. Heroes like Torbjorn for example, when Pack a Punched increase all allies Shield Max Health to 145 and with every kill will restore Shield HP.
Hero PaP Abilities :
Tracer :
- Heal 15 HP when Blink
- FlashBack Stun enemies when the animation end
- Getting a Kill with Pulse Bomb will regain 30% Ult Charge
Reaper :
- Every kill will charge your Ultimate by 5%
- Wraith Form damage nearby enemies
- Death Blossom will deal 3 more heavy hits to all enemies on range
Torbjorn :
- Increase all Shields MAX HP to 145 and with every kill repair them all by 3 Points
- When turret is deployed damage an enemy will afflict them with Burn status
- When using Molten Core self heal 100 HP
Mercy :
- When using Ultimate all allies will get healed every second by 100 HP
- Healing power x2.
- When using Ultimate all enemies will have their damage cut -75%
Hanzo
- Tempest Arrow will knock down enemies
- Headshoot kill will stun all nearby enemies
- When using Ultimate all nearby enemies will get Stunned
Widowmaker
- Headshoot kill will damage nearby enemies
- When using Ultimate damage will increase to x5!
- When portrait on fire gain 4% Ult Charge every second
Ana
- Sleepdart has now AoE effect when hit a target
- Biotic Granade will slow the enemy (-60%)
- When using Ultimate the NanoBoost target will gain Invincibility for the NanoBoost duration
Mei
- When using CryoFreeze and touching the grond Freeze all nearby enemies
- When Mei HP < 50 and CryoFreeze is not on CD it will automatically activate.
- When using Ultimate all allies will get Healed by 200 HP
Reinhardt
- When his shield is up (secondary fire) Heal himself every 2 seconds
- When HP are low gain Invincibility for 3 seconds (10s CD)
- FireStrike now has splash damage push back enemies and start a damage over time
Genji
- Damage enemies when DragonBlade is active will deal AoE damage
- Dash though enemies will start a Damage over time (Old genji bleed effect)
- When a enemy will take damage from behind will be Knocked Down
Dva
- Micromissile will deal extra damage to the enemy
- Damage reduction (-30%)
- Defensive Matrix will heal Dva by 50 HP every second she keep it up
Lucio
- Healing power 40%
- Using Ultimate will heavy slow down enemies (-90%)
- Damage enemies when wallriding will double Lucio damage
Junkrat
- Kill an enemy will Heal 35 HP
- When potrait is on fire gain 2% Ult Charge every second
- When using Ultimate gain Invincibility
Soldier-76
- When HP > 70% gain 2% Ult Charge every second
- Soldier Biotic Field will stun and push back enemies when deployed
- When Ultimate is ready and soldier will go down you will auto-revive yourself after 2s (Ultimate charge will come back to 0.)
Baptiste
- Regenerative Burst will create a Field when you are Invincible
- Damage enemies will heal you and allies around you
- When getting damaged by enemies movement speed 250% for 3 seconds (10s CD)
Doomfist
- RocketPunch will knock down all enemies around the target
- Killing an enemy will start a Heal over time for 5 seconds
- Doomfist damage increase based on Ultimate Charge
Sombra
- Damage enemies from behind will deal extra damage and hack them
- When using Stealth start a Heal over Time for 5 seconds
- EMP will now damage and slow down enemies (-50%)
Ash
- When the last one alive gain 5% Ult Charge every second
- Damage burned enemies will spread the Burn to the nearby enemies
- When killing an enemy you get Healed.
ChangeLog
V 1.1.0
Tracer HP increased 120 -> 150
Dva HP increased 70 -> 120
Changed Torbjorn 1° PaP upgrade to: Damage over Time insted of Extra Damage
Changed Baptiste 3° PaP upgrade to: Speedboost when damaged instead of invisibility when crouched
Changed Sombra Invisibility duration to 5 seconds
Decreased Junkrat ammo by 1
Decreased Mei's time to Freeze
Increased Mei's slow effect when Freezing an enemy
Bots damage will now increase further more when reaching Round 15
V 1.2.0
Decreased Bots spawn time : 0,7 -> 0,2s.
Increased Bots jump power : 100%-> 200%. This change want to help roadhog to reach high ground players.
Reworked SpawnPoints to help Bots reach player more fast.
Starting Round 20 Bots will gain 40% damage reduction permanently.
EloHell Workshop Link : https://workshop.elohell.gg/HYB7oorZowfEQfE/CoD Zombies : Hollywood Madness/
I'm open to critics and feedback, feel free to contact me on Scarabocchio- (PSN), Scarabocchio (BattleNet) or here on Reddit.
Code : 9B2V4 (V1.2.0) NEW
Code : C9FRW (V1.1.0) OLD
Code : CQTDY (V1.0.0) OLD
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- 4 years ago
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