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How can I disable Money Generation in RPG Custom Games while in the shop area (you teleport to it by holding interact) without having the money upgrade ranks reset?
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I've been tweaking this gamemode and testing it with the gf for hours. I mean like ten hours and I feel like a crackhead.

This is the first time her and I have ever screwed with things like this and I wanted to make this gamemode she enjoys better. She's been telling what her complaints are about it and I have my own too so I said "f it" today and decided to try.

Despite making a lot of progress, one of things that's been quite the pickle to implement was making it to where players could not hang out in the shop for more than 40 seconds at a time, and then I put the shop on a 100 second cooldown as this game is PvP oriented and everytime we've played together most people just stand and wait there in the shop farming the "money per second" boost until they get INSANELY RICH and max out their toon.

So after getting about 90% of that particular goal finished, we got tired and decided to hit the hay, but I can't stop thinking about it because I'm just intrigued.

Well then it hit me - why not just disable gold generation after a player teleports to the shop, and reenable the generation of the money when they leave it through a mandatory teleport because if I did it the way mentaioned above players wouldn't be able to even get a glass of water without being farmed by somebody. I have a pretty good idea on how the conditions would be set, or at least would figure it out on my own - and I know I could disable the money generation at least, but I am not so sure that I would know how to make the "money/sec" upgrades not be reset to 0.

Any help would be appreciated!

Bonus Question: What custom game do you wish would be more active? My answer would be Dead by Daylight. Great way to pass the time and screw around 😁

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5 months ago