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OW2 Wishlist
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Just my personal wish list that I love. Not meant to be taken too seriously.

Content:

I want more than a 12 hour PvE mode, a new game type, and a few more heroes. So far, OW2 seems more like an expansion than a sequel (though Iā€™m sure they will sell it as a full priced game).

  • I want more, permeant, competitive modes. Such as a permeant 3v3 competitive or something.
  • A variety of PvE game types outside of the campaign.
  • Interesting, fresh, and unique seasonal events.
  • Release of cosmetics that arenā€™t tied to events, but just as updates to add content to the game.
  • More skins release with each event, or otherwise find more ways to release skins more regularly. Because, as more heroes are released in the game, the odds of each individual hero getting a skin per event goes way down. We will (and kinda already have) get to a point where a particular hero will only get a skin once a year. Much less highlight intros, which are made even more infrequently.
  • Increase the rate in which heroes and maps are added. Adding 3 heroes a year is a bit slow for me.

Competitive Points

I know that the devs were conflicted about adding in golden weapons/comp points. However, I just donā€™t want to play competitive ā€œfor the experienceā€. Instead I want more variety of awards for our competitive points.

  • Use competitive points to change the narrator of matches (instead of Athena) to the hero of your choice.
  • Use comp points to choose the hero you want on the main menu (outside of event times).
  • Using points to unlock animated sprays and possibly other cosmetics. Currently, only Top 500 earn interesting rewards, despite the fact that only 1% of the playerbase earn that rank.

Story/Lore

This is something that has been severely lacking, in my opinion. We know that not all heroes will be featured in the story mode. I feel all heroes need at least a little something via gameplay. A series of mini-missions or something. But we need more lore and world-building in general in the game.

  • Add all the comics to be viewed in the game.
  • Add a Codex in-game and actually build upon heroesā€™ biography.
  • Add the music tracks (released as the Cities and Countries album recently) to be heard in the game.

Balance

Iā€™m not ready to get into an argument about the never-ending discussion of hero balance. However, I only want every hero to be viable (not necessarily always optimal). And I want every hero to honor their character design, identity, core mechanics, and overall feel. Despite the meta, all heroes need to be fun to play and the community of hero mains needed to be respected, despite whatever ā€œmetaā€ is currently considered good.

In other words, whatever their current balance, all heroes need to be fun and engaging to play while keeping what players love about their heroes, intact.

Social

LFG was a step in the right direction. However, more is needed to keep the OW community engaged in the game ecosystem.

  • A clan/guild system.
  • Cross play between consoles. Iā€™m unsure about cross-play between console and PC (despite the fact that many controller-users are on PC and there are some KB&M users on console). But since many other games are now cross-play, OW/OW2 needs to increase their pressure to get this feature into the game across consoles, at least.
  • Transparency and engagement of the developers. Yes, I know this community can be toxic. Many on-line games are. But some developers from different games/studios make it a point to have open dialogues with players. They admit their mistakes, ask for feedback, respect segments of the community that feel left-out, and try to engage as frequently as they can. I want the same for Blizzard when OW2 comes out and to keep it that way.

QoL

  • Map pick phase
  • True, separate balancing on consoles vs PC.
  • Add more language support/localization, especially audio support in other languages.

And yes, I know that since this isn't a POTG, art, or cosplay, only like 5 people will see this. -_-

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4 years ago