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Before I start this is kinda a rough idea. Not really set in stone. But it's inspired by old overwatch designs being inspired by other tank heros. Like how sigma was kind of a mix between Zarya/D.va/Reinhardt.
Allure-
Magnet Themed Tank
Health- 425 Shields- 175
Primary Fire-
Magnetic Disc Launchers-
Allure is armed with two disc launchers that release magnetic metal discs. Fire the right side to shoot discs that explode on impact and pull enemies towards the detonation radius.
Secondary Fire-
Fire the left side launcher to fire a metal disc that explodes on impact and knocks enemies away from the impact zone.
Range- 15 meters
Damage- 75 per disc.
Magazine Sizes- 12/12
Rate of Fire- 100rpm
Ability 1- Magnetic Attraction-
Hold your wrists in front of you to attract the magnetic fields together and create a shield that makes enemies auto lock onto it.
Shield health 450
Ability duration- 3.5 seconds
Cooldown- 12 seconds
Ability 2- Push/Pull
Press and then select which disc side you wish to fire off. This is a unique projectile that is released and does not have any tracking and requires accurate aim.
If you fire off the right side disc it embeds into enemies and then they are pulled to your right disc launcher aggressively.
If you fire off the left disc it embeds into enemies and they are violently repulsed away from your left disc launcher.
Range- 12 meters.
Impact Damage- 45.
Push/Pull speed- 10 meters per second.
Cooldown- 9 seconds.
Ultimate- Crushing Force-
Allure fires off a straight line of discs from both launchers and creates a tunnel outwards. After the tunnel is created he clamps both hands together and causes both walls to slam shut and crush enemies inside.
Enemies that are crushed take an impact damage of 50% of their current health. And then take an additional damage over time of 75 per second.
The walls remain clamped shut for 3 seconds
DoT lasts for 3 seconds.
Once ultimate ends all DoT is removed.
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