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Hey there guys! So I’ve been playing the game a couple weeks now, and while I’m no expert in the game in ANY shape or form, I’ve been making a small list of things I’d love to see make it into this game. And while obviously I have no personal say over what makes it in, this game has been getting some seriously cool updates over time and anything is really possible at this point, so what could it hurt to throw my ideas out to be heard.
These are just some ideas I had, they are in no way official, or even really important. Do with this information what you will, but let me know what you think of the ideas.
If this kind of thread isn’t allowed, let me know and I’ll refrain of doing it a second time. Thank you in advance for your time.
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Quality of Life Improvements
Frigate Coloring - We have the option to change the color of our Freighter. Let’s us select an option to let us match our frigate fleet to the same color we pick for our freighter.
Trade Window - Let us have an option to trade with other players via a trade window so we can easily see what we are offering, what we are getting, and maybe market value of each side or something to help new players know if they are getting a good deal or being ripped off.
Text Chat for Consoles - I play on Xbox, and I can’t think of a single time I have had the opportunity to chat with another player, even though I’ve been playing with them this whole time. I can’t really start a party chat with people on other platforms, and if I can’t text chat while PC players can, it kind of defeats the purpose of being able to do crossplay. We have voice to text options, but if someone already doesn’t have a mic to communicate, then that option doesn’t work. We don’t always want to have to break out a mic if all we want to do is ask what system a ship comes from, or if I can buy the 200 copper I’m missing.
Buy/Sell/Trade Ships/Freighters/Pets - With the game having nearly endless options in almost everything we collect, it gets REAL daunting trying to find things we want to keep and invest all our resources into given we never know if we are JUST about to find something better. A few subreddits and discord’s are dedicated to sharing portal codes to find things we like, but I say streamline the process and let people trade or sell things they find to other players. Want to make a business selling exotic pets? Do it! Want to trade cool ships with your friends? Do it. Want to be a sleazy car salesman, but with planet sized freight ships carrying hundreds of tons of cobalt? Sleaze it up my dude!
New Features
Expanding Base Usage - Bases are fun, but they don’t serve a ton of purpose. We can spend all week making them look JUST right, but overall you visit to smelt some ores, grow some plants, and head out. I’d like to see a few new options to have more reason to stay on the ground longer.
- Planetside Terminals - Freighters are fun and a decent source of money and resources, but we have radio communications that allow me to summon that huge ship from anywhere, but I can’t control it from the ground. Give us a terminal that I can place in a base that lets me control frigate missions from my base. It makes sense I’d have to be on the ship itself to do upgrades and research, but why can’t I signal in from the planet to the ship that I want my frigates for move out?
- Ship Showroom - Add six numbered special landing pads that automatically spawn our six ships on them in the base (minus the one you are using of course). This would let us show off our ships that we collect, maybe even make our own showrooms. It’ll also let us choose quickly which one we want to fly off in without switching it up in the menu or on the freighter.
- Planetside Vendors - Everytime I go to the space station, it’s always so lively, so many NPCs walking around interacting with each other and the vendors, it feels so alive. Then I go home to my base and... well.... I’m alone. I can add a sales terminal, but it’s an electric eyeball watching for me to crash the marker again with copious amounts of oxygen.... I propose to add various vendor counters to be built in a base that’ll allow vendors to visit your base and sell things. The different vendors can be the same ones at the stations (ship vendor, exosuit vendor, multi tool vendor, salvage vendor, exocraft vendor, merchants guild, etc). You set up a counter and a vendor can show up and set up shop, each week the vendor at that counter switches to a new inventory. Each counter would set what kind of vendor sets up there (so a counter for exosuit will always be that vendor, and so on). You could connect it to the station inventory if it makes coding easier, but I feel it would help being life to your bases, give you reasons to come home more often, give other players reasons to check out your bases, and even let groups of players set up their own hubs.
- Bio Domes - We have the option to set up greenhouses, which is nice. But I propose a bigger version option that works as a BioDome, and serves a very basic purpose... let your pet live at your base. Another way to liven up your base, as well as make more use for pets, it let your pet live at your base. But of course, you don’t want your pet wandering off, nor should they live outside in a strange environment. A large biodome would be a solution, a dome structure like the greenhouse, except it replicates your pet’s home environment (just the biome standards, doesn’t need to be detailed). It would let your pet wander when you aren’t using them, you could get an egg even off their home biome (because you made an artificial home for them), and it lets you show off your pets to visitors.
- Network Portals - We all have teleporter portals in our base to get everywhere, but I propose a new kind that brings you to specific places. A lot of people have friend groups and/or clans they like to game with, and while this game doesn’t have official clan systems, people still work together to build hubs and networks. My idea for a network portal is simple... a portal that you can make a specific list of destinations it can go. So say I want to connect two of my bases, two from one friend, and one from another friend to make a network of bases for our group. I go into the normal portal list and select the options I want, add them to a network list, and name the network. After that, whenever I enter a portal, the network I added has a tab on the side next to the other tabs (current tabs are my bases, space stations, etc). When I create a network, said network will be assigned a 9 digit code, then I can give out that code to anyone I want so they too can access that network in their portal options. It’s like making a clan in a way, it gives more options for people wanting to work together.
These are only a few of the things I’ve been thinking about, but this has gone on too long as it is. Thank you guys for your time. And let me know if any of these seem fun. Some are better than others, but it’s been a long day so I’m sure I overlooked some stuff. Anyways, I’ll see you guys in the stars!
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