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What would pre-krakotl invasion human bases look like?
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so im currently working on a fast-ish pased 2.5D top-down shooter (2.5D as in its 3D mechanics but rendering is handled by unity's built in 2D renderer) and I want the first level to be kind of like MW '07 MW2 '09 and MW3's opening levels where you go through some training but i dont really have any direction for futuristic training area, as my soldier design is mostly Starship troopers mixed with aliens and the guns being somewhere between Titanfall 2 and Halo

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1 year ago