This post has been de-listed (Author was flagged for spam)
It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.
I was doing some tests on how AFR affects HP, but my results seem to be nonsensical:
AFR on gauge | HP | Torque |
---|---|---|
9.9 (choke pulled) | 85@8000 | 59@4500 |
13.1 | 78@6500 | 73@4000 |
14.3 | 75@7000 | 63@4500 |
14.9 | 75@7000 | 63@4500 |
15.2 | 85@8000 | 55@7000 |
16.3 | 113@8500 | (I accidentally closed the game before recording this number, sorry, but I know it was @ 8500) |
As high as it will go without stalling (>18) | 112@8000 | 73@8000 |
The 16.3 and >18 numbers seem to have very low power and torque up until around 7000rpm then it skyrockets. As per my understanding, leaner should result in less power and low-end torque, richer should result in the opposite (up until a point).
Is the dynamometer accurate or is the game buggy, or am I doing something wrong? Because if these numbers are accurate, why is 14.1 said to be the "best balance between economy and performance"?
This is with a freshly mostly rebuilt engine with twin carbs, a fresh-ish oil change, and the turbo badge on the boot. All numbers were taken with the engine up to temperature, varying around ±5° on the thermometer gauge. No mods to my knowledge that should affect performance or the dynamometer, though I do have many mods.
Subreddit
Post Details
- Posted
- 1 year ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/MySummerCar...