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Feel like Lebron's ball get's destroyed way too easily
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For a character who relies on having his ball to do damage and having to use really slow no-ball attacks to get it back feels bad a lot of times especially in 1v1's (sitting at below 10k). 2v2's a lot more forgiving and I don't have a problem with it there albeit sometimes I would like to do a chest pass instead of having the ball link onto my ally.

In 1v1's tho why characters like Bugs, Reindog, T&J and Velma can have projectiles every 10 seconds but still have great melee attacks when their spells are on cooldown but Lebron's ball explodes when hitting a Taz apple is frustrating.

Would love a perk where his ball bounces off other projectiles instead of being destroyed.

Sincerely,
a man who just wants to ball

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Posted
2 years ago