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Twitch Stream July 28th 2022 Summary
Necromancy Reception and Afterthoughts
We have been following the feedback, streams and other media talking about the Necromancer Patch (4.18 and Hotfix 4.20). We appreciate the patience you all had with waiting for our patch. We were in a time of transition and had a change of focus. We have been slowly making changes internally to ensure processes are better structured and these past few months were the final step before we changed over completely. Moving forward, we will be moving to smaller and (hopefully) faster patches to fix various bugs and issues with the game. This includes legacy issues and new issues.
Currently, we are working on a second hotfix post necro patch. It should be out shortly. When we have more information regarding the Patch Polish Project and the future content roadmap, we will let everyone know.
Backend and Optimizations
We understand that sometimes the players cannot see the changes we make in the backend because we do not include them in our patch notes. This includes optimizations that are client side and server side. We feel that we are in a great spot for client performance. We have put our focus more on server side performance. We understand our server is not as stressed as it used to be, but this gives us breathing room as we continue to make things better. We have a plan for weekly restarts/resets of the server. Currently, we monitor the server and are pleased with its performance. There is always more effort to be made for further improvements.
Game Mechanic Abuse and other Exploits
We are always looking at reports while having discussions on how to handle certain abuses or exploitation. On occasion, it takes us some time to determine what we feel is the best action forward. Once we make a decision, we plan to always inform the community as soon as we can. We are in the middle of creating more tools for our GMs to monitor and help players when needed, we are committed to this. We have been investigating abuse and making a more heavy handed approach to punishments and bans. At the end of this month, we will announce some policy changes and other information, please stay tuned for the July Ban Report.
Solo and Small Group Content
We understand and recognize that not all players can or want to run big group content for the purpose of being able to have access to certain components in the game. We have been making efforts to allow for more smaller group play in the world of Nave. With Necromancy, we have spread out ways to learn the school and their spells throughout the land. We plan on more Points of Interests that will help with this matter. We appreciate your feedback on this topic.
Fist Weapons
Currently, we are almost done with the art for Fist Weapons. We have nothing to show currently, but we are looking forward to when we can.
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