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If performance and optimization is the problem. Then why don’t they turn down the graphics low enough to a point where we can actually play at 1080p stable 60fps? Why do they choose to push fidelity to the point where the hardware is unable to keep up?
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I mean, we enjoyed World. I think that is obvious. We enjoyed Rise too. Why can’t they put Wilds at closer fidelity to those games so that we actually get something that performs decent?

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4 months ago