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Hi.
I've been reading the google translated Altema guides a bit, and thought this might be useful to know. This is my understanding from the Google Translated site, but I did do some light testing to see if I understood it correctly.
When you Drive an element, those driven orbs go into a pool for that element. So if you drive 6 Fire orbs, you gain 6 Orbs in your Fire Orb Drive Pool.
- If you drive while that element's pool already has orbs, the driven orbs are simply added to the pool.
- The cap on each pool is 10, anything driven over that is lost.
- At the end of every round, after the enemy acts, 2 orbs are taken out of each pool.
But what does the pool do exactly? You are basically given a percentage reduction for that pool's element, based on how many orbs are currently in the pool.
Orbs in Pool | Reduction |
---|---|
1-3 | 20% |
4-5 | 35% |
6-10 | 50% |
Life orbs of course don't provide reduction or have a pool, instead each Orb driven instantly restores 8% of MaxHP.
So theoretically (though difficult), you can keep maximum reduction by driving with 6 Orbs, and then driving in at least 2 orbs every turn after. Maybe more easily, if you can start with a 10 Orb Drive, you must gather 6 Orbs every 3 turns.
Your drawing odds for elements don't seem to be calculated directly from your pool sizes. Even after your pools empty you don't always end up with 33%/33%/33% splits, and the drawing chances are adjusted per attack, whereas pools are adjusted per round. This complicates finding a dependable rhythm.
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