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Is there any way to redefine biome boundaries with biome o plenty?
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So, I'm working on making a symmetrical world, one where each biome is 10 x 10 grid spaces in the Journeymap mod. I want to recreate each biome, but in a square and everything symmetrical, but the problem is, my square will have overlapping biomes. I'll have dark grass in my prairies and light grass in my ominous woods, so on and so forth. Is there any way to get around the color changes at least, so everything looks uniform?
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