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So I am creating a Parkour/Adventure/Puzzle map, and there are many places where a person can die. The whole route is made so a player has to go to each room, and there will be a challenge. Here's my question: How do I create command block commands so that when a player dies in that room, they get teleported to the start of THAT ROOM, not the start of the entire map? Certain rooms are very difficult, and it would be unfair to have players start from the beginning.
Any help greatly appreciated! When I finish it, I'll post some pictures and maybe put the map up for downloading!
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- 9 years ago
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