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Backtracking in Dread
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So after my 6/7th playthrough of the game, I've realized that my biggest complaint with this game isn't the meh soundtrack, or the repeat of mini bosses, it's the ridiculous back peddling to 100% this game. None of it is seemless, and the fact that you start at Hanubia (which is at the TOP of the map) to get the final power up (Power Bomb), only to go back to every level to finish getting everything is very... tediously frustrating. In Artaria, you have to go back to where you got the varia suit for ONE Energy tank, and it's so out of the way from everything else. Annoyed.

Thanks for coming to my Met Talk.

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1 year ago