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Study on Teen use of virtual ETOH and Nicotine
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I'm hearing more and more from my Health students that they're smoking and drinking in VR games or meeting places. Are any of you able to tell me more about that and if anyone experiences any sort of positive effect from the act of virtual smoking/drinking? I am so curious to understand if the social and behavioral component of addiction can be triggered by a virtual act with actually consuming a stimulant or depressant.
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