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What if "Only Wins/Losses matter in Rank gain/loss" is also a lie ? and individual performance does matter, but devs don't want to disclose it so people don't game the system.
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What if having Low/0 deaths, high no of saves, heals etc actually matter in sr calculations?

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It's wins/losses, deaths per 10 min, and at the top right "time contesting point, solo kills, final blows, and players saved" also contribute to your sr depending on the role.

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1 year ago