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low level mech fights are fun, or why early progression is too fast
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i don't know its just me, but have you ever felt like early progression is too fast? now i really love trying to kill a locust with a flea and having a 10 minute guerilla fight about it because both lose an arm. yet the game tries to make me go fight and gab an atlas next thing. that being said i have completed both campaign and a custom career with rather grindy settings and coyote, but it leaves me yearning for stupid all out battles between little insects. i also wish there was a hero flea but im not sure if even yaml has one. early game is just too short and too fun to be short and i wish there were like 'low tonnages challenges' on the map that have high reward and are hard, but only allow a tonnage of 120, 160 or so.

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1 year ago