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Information on how the interception slider works is incredibly varied. I've heard both directions, multiple times. Does anyone know for sure?
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I'm looking for a concrete explanation for both player and CPU slides. If possible put it in terms of, "if the player scale is up, player defenders will catch more interceptions" that would help. However you want to say it, but no one seems to be able to put it in terms that simple. I'm playing 16, if it matters.
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