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Let me just say from the offset... I think there are certainly areas for Destiny to improve; I also think that with the exception of PvP, Gambit, and Eververse, Bungie has been knocking it out of the park in terms of improvements that we have been asking for. The story is significantly better, and not just in the lore; the majority of activities have gotten less grindy (I'm not touching transmog as better people have come up w/ solutions); the UI is significantly improved compared to previous iterations, etc. That being said I think this concept (assuming it hasn't been suggested) has potential.
My suggestion to the team at Bungie is to go through the major weapon and ability glitches, Prometheus Lens Laser Tag Weekend, Nova Bomb Dodgeball, Boss Tossing Finishers, God Mode in Raids and Nightfalls, etc., and add them as modifiers to activities similar to the way Ordeals had double rewards added, or Crucible and Gambit get double Valor or Infamy respectively. These would add a new way to drive engagement as not only would it be an interesting change in the Destiny formula, but it would also be part of what all of us play Destiny for: the ability to feel like an all powerful Guardian of the Light (or Dark if you prefer).
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