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For name sake, it's called the Crucible, but it's more like the old Bounty Hunter. To start playing the Crucible, players must type !Crucible. Players need at least 60 combat and enough money to pay the entry fee. The entrance fee is paid on the time of entry and is determined by the formula CMB * ~725k. Once inside the Crucible players will be assigned a target whose combat is between the range of 30 levels higher or lower than your combat. It may take some time for you to be matched with a target. The other option in Crucible is !Rogue; this does 30% less damage and attacks any random player in the Crucible. The player who deals the last strike will be awarded the kill, rogue kills get half the value. You can heal yourself using !Shark which will heal 20 HP. HP is only restored upon the death of your target regardless of who killed it; rogue kills do not restore your HP. Players only lose the entrance fee; no money is lost on death. The amount awarded for target kills is determined by the formula (Target's CMB * 2.17m). Rogue rewards is determined by a similar formula (Rogue victim's CMB * 1.44m).
The only ways to leave the Crucible is to kill your target, or by dying.
Commands associated with the Crucible:
!Crucible - Enters the Crucible
!Target - Deals damage to your assigned target, if you have one.
!Rogue - Deals damage to a random player inside the Crucible, this includes the possibility of attacking your target.
!Shark - Restores up to 20 hitpoints.
!CrucibleStats or !CBS - Displays your Crucible stats.
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