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[FCCC] Rook, Stoneforger
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zer0saber is in FCCC
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Lore: Some beings are born with innate knowledge. These beings can simply look at something, and know how to use it, build or create it, or fix it. Rook was born with an innate knowledge of building. Anything you could think of, he could build it. It seemed as though once he layed hand on the materials and tools, and it was as though buildings flowed up from the ground, taking shape to his will. Once a member of the Demacian Stoneforgers, responsible for the upkeep of the city's wall, defenses, and fortresses. Considered one of the foremost experts on fortification, Rook often found himself called in to skirmishes, battles, and other conflicts, to help defend or siege an area. Dispatched to Ionia during the second Noxian invasion, he tried in vain to repair walls, build defenses, anything to slow down the seemingly impossible force Noxus had fielded against them. During one engagement, a group of Ionian children had taken refuge in a temple, hiding from the encroaching army. The roof of the temple had been severely damaged, and Rook knew it would not hold for long against Noxian artillery. Risking himself greatly, he climbed to the temple roof, tools and stone in hand. Working feverishly, he repaired a small section at a time, until finally the roof had been repaired. Climbing down, a sensation of intense pain and light gripped him, and he fell. The light and pain continued, seeming to fill his entire body. Writhing on the ground, he could only lift his head to see the children huddle in the rear of the temple, out of sight. A wooden cane filled a corner of his vision. As the pain overcame him, a massive blast tore down the temple, reducing it to rubble before his eyes. He had failed. It did not hold. When he awoke, Rook was only barely aware of himself. Energy coursed through his veins, filling him, where previously only pain had been. Seeing the ruined temple in front of him, he collapsed, weeping and beating the ground. Then there came a sound.. distant at first, then it grew. The earth began to shake, but not as though being destroyed. From under the temple, a new structure arose, as though being formed from the earth itself as it grew. Massive pillars, obsidian and marble walls, this temple would not fall. Picking himself up, Rook set out for the Institute of War. There, he would find the man who had murdered those children.

Description: Rook is a large-framed, dark-skinned man. Dressed in dusty, dirty Steampunk-engineer outfit. Large bag of loose stonework, masonry, chunks of brick, etc. Engineers tools, perhaps a big ruler or smt.

OR: A golem-esque man, a human shape made of/covered in worn, cracked stone.

NEW MECHANIC/CC Dazed/Dazing: A Dazed target has all of their cooldowns increased by the amount of dazing. Example: Rook vs Leona, Leo pops Zenith blade to close to him, ZB goes on cooldown. Rook hits her twice, taking a few seconds, then Hammer Fist(1)'s her, adding (x) second(s) to her cooldown. This Effect cannot occur more than once every 10 seconds to the same target.

Passive: Rock Solid Rook's massive frame, combined with the magical energies in his body, enable him to resist even the hardest of impacts, physical and magical. He gains (x) bonus armor and magic resist per level.

Q: Hammer Punch: (autoattack buff, resets timer) Rook's massive fist pounds into his target, adding (.4AD) bonus damage and Dazes the target for 1/2/3/4/5 seconds. Mana Cost: 35/40/45/50/55 Cooldown: 15/13/11/9/7

Pretty much a basic AA steroid, I have always wanted a champion/ability that increases cooldown on others. It might be a little OP, but any longer cooldown is detrimental, so it works. Does no damage on its own, similar to Blitz' PF. Tanky DPS Rook's primary. The bonus AD ratio scales ONLY off of bonus AD, not your base. Doran's blade would add 4 damage to Hammer Punch, for example.

W: Slab Toss: (AOE mini-knockback, similar to Ziggs' satchel) Summons a large slab of rock at target area, knocking away and damaging any targets in the immediate area. Does magical damage. Mana Cost: 80/100/120/140/160 Damage: 85/100/115/130/145 (.6AP) CD: 25/23/21/19/17 Radius of AOE: 100/200/300/400/500 Radius to Center: 550/650/750/850/950

Just a simple damage and knockback. Wanted to give him a decently-ranged skill, and I hated targetted abilities because I feel like you should have a chance to avoid it. High-ish AP ratio because even though he's primarliy physical and tanky, I wanted you to be able to take advantage of AP items if you choose to build them. :D *You guys pick: Should Slab Toss refresh the Daze status, or do bonus damage to Dazed targets?** *

E: Fortify: Rook is able to grant a portion of his own magically-enhanced defense to target ally, allied minion, or turret. Grants the target .6 of Rook's armor and magic resist. Mana Cost: 60/70/80/90/100 CD: 20/18/16/14/12 Range: 650

ULTIMATE R Temple of the Fallen: Harnessing the anger and grief of loss, Rook summons a massive temple at target location, protecting his allies within. Grants bonus armor and magic resist within the temple. The temple lasts as long as Rook has mana to sustain it. If an ally dies inside the temple's radius, all other allied champions inside the temple's radius gain bonus damage for 3 seconds. Is cancelled if Rook leaves the area for 3 seconds. Mana Cost: 100 initial 20/sec CD: 15/12/9 Bonus Armor/MR: (.6) of Rook's Armor/MR 10/level

I wanted an ult that's similar to Maokai's in that it reduces damage, but without the bonus damage effect only at the end. It would reward Rook for staying in the area, and reward enemies for removing him from it. It would also reward the team, because if someone decides to say take Caitlyn's ult even though it'd kill them, their teammates get more powerful.

Obviously #'s will be tweaked, and I am totally open to crits and comments!

EDIT: I just realized the contest has to do with pets. :( herp a derp. If a mod could edit the title to remove the contest tag, that'd be awesome pls :(

EDIT2: Changed how Daze works slightly, altered the values on Hammer Punch's Daze scaling. With the addition of the timer on Daze, I feel it's more justified having a scaling effect.

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12 years ago