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Gervais, The Eloquent Author
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Name: Gervais Écrivain (Pronounced: Jer-Vay Ek-Ree-Ven)

Primary Role: Mage

Appearance: He has dark hair, slicked back and greased heavily. He has green eyes, and wears pince-nez glasses. He has a thin, curled moustache, and a small triangle of hair on his chin. He is thin, almost to the point of it being disturbing, and very tall. He wears a jacket over his shoulders, but not actually with his arms in it. He wears a turtleneck shirt, and tight pants. He carries with him a quill and a notebook. He has an air of arrogance, and makes that very clear.

Background: There is no author more renowned than Gervais Écrivain. His novels were found in libraries from Demacia to Noxus, from Piltover to Zaun, from Bandle City to the Freljord. He put magic on the page, expertly filling each chapter with every story you could imagine. He was never satisfied, however. He sought to write a novel that would, quite literally, bring you into a whole new world. He traveled from city to city, talking to the greatest scientists, mages, and historians to find a source. He heard a legend about an enchanted quill, hidden deep within a temple in the Kumungu Jungles. He set off immediately, ignoring the cautions of others.

He made quick work of the travel, reaching the jungles in short order. His immense fame allowed him to get special privilege in most situations, making it short order to make it south from his home in the Freljord. He stared deeply into the jungle and steeled his will. Gervais marched into the jungle, moving ever in a south-eastern direction, as that was where the temple was reported to be. He encountered many dangers, but he used his quick wit to avoid them. The temple rose out of the jungle ominously, the plant life, strangely, avoiding the temple. Gervais climbed the steps to the top and entered into the temple, lighting a torch. What happened to him within that temple is up for debate, but he emerged with the quill in hand. He had changed, however. He quit writing, claiming that he must collect the stories of battle. He journeyed to the League, and established himself as a champion.

"The ancient civilizations of Kumungu are known to place curses on objects of power... I wonder what kind of curse Gervais suffers." - Ezreal


Base Abilities:
Health: 380( 78)
Health Regen: 4.75( 0.55)
Mana: 250( 50)
Mana Regen: 6.9( 0.65)
Range: 550 (Ranged)
Attack Damage: 50( 3.2)
Attack Speed: 0.625( 2.12%)
Armour: 14( 3)
Magic Resist: 30( 0)
Movement Speed: 325

Passive: Curse of the Quill

The magical quill that gives Gervais his power draws that power from his own life, draining his health to have his abilities cause more damage.

Q: Scratch Out

Mana Cost: 8/16/24/32/40

Cooldown: 5 seconds

Range: 600

Width: 150

Length: 300

Gervais scratches out a few words in his notebook, causing slashes to be cut in a line perpendicular to the direction he's facing. Three swipes occur, dealing 20/40/60/80/100 ( 15% Ability Power)( 1% Current Health Drain) magic damage per swipe.

W: Dot the I's/Cross the T's

Mana Cost: 50

Secondary Mana Cost: 50

Cooldown: 10 seconds

Range: 600

Primary Radius: 300

Secondary Width: 150

Secondary Length: 450

Gervais always remembers to dot his I's and cross his T's. This ability alternates with each cast between each effect.

Dot the I's

Gervais brings his quill down, producing a dot in his notebook. He deals 60/100/140/180/220 ( 40% Ability Power)( 5% Current Health Drain) magic damage in a ~200 radius area, slowing all enemies in the area by 20% for 2 seconds.

Cross the T's

Gervais draws a line in his notebook. He deals 80/120/160/200/240 ( 50% Ability Power)( 5% Current Health Drain) magic damage in a line he chooses, silencing enemies hit for 1 second.

E: Theme

Mana Cost: 40

Cooldown: 24/22/20/18/16 seconds

Gervais chooses the theme of his next work, granting himself a passive benefit. His current theme is displayed above his head as a mask (Romance: Blushing Mask, Tragedy: Crying Mask, Comedy: Laughing Mask, Suspense: Angry Mask).

Romance: He gains (1% Current Health Drain) health regeneration, granting half of these bonuses to allied champions within 1000 units.

Tragedy: He gains (1% Current Health Drain) mana regeneration, granting half of these bonuses to allied champions within 1000 units.

Comedy: He gains (1% Current Health Drain) Spell Vamp.

Suspense: He gains (1% Current Health Drain) magic penetration.

R: Climactic Ending

Mana Cost: 150

Cooldown: 175/150/125 seconds

Range: 900

Width: ~700

Duration: 6 seconds

Gervais writes the exciting ending to his current work. Starting at the furthest distance from him, he deals 250/400/550 ( 50% Ability Power)( 10% Total Health Drain) magic damage in a wave toward him, causing an additional effect depending on his current Theme.

Romance: Enemies are charmed for 1.5 seconds.

Tragedy: Enemies are feared for 1.5 seconds.

Comedy: Enemies are stunned for 1.5 seconds.

Suspense: Enemies are silenced for 1.5 seconds.


Discussion:

General: His abilities would all be animated to appear as a giant, transparent quill, performing the actions. So his Q would be it scratching out something, his W would be it either slamming down or slashing across in a line, and his ultimate would be it swiping back and forth, coming nearer to him. His auto-attacks would be a spray of ink from his quill, because magical quills don't need an ink well.

Passive: I really wanted to give him a unique mechanic, and I wanted it to both be a benefit and a deficit, so that it would feel like he was suffering a curse for his newfound power.

Q: This would be his wave-clear and his main damage ability. It's placement would be similar to that of a wall. Nothing too complex here, just clean, simple damage. In the description, length means from left to right distance, and width is how thick it is.

W: You would get access to the other ability after you cast the first. So, for example, if you use Dot the I's, then you lose that, but gain Cross the T's, and vice versa. You wouldn't be able to cast the other spell until you cast the one currently up in the rotation. I wanted this to give him some soft CC so that he can trade a little bit more effectively in lane, and provide some power to his gank potential and his dueling potential.

E: I wanted to give him a clever steroid to his kit, and this seemed to be the best fit. It doesn't really present too much power itself, but the synergy it has with his ult, I think, makes up for that fact. I wanted each theme to feel like its own identity, so that you could look at one and think "Yea, that's the one I want for teamfights, for sieging, for dueling." You will select which theme you want in a way similar to Twisted Fate's Wild Card, except it won't stop ticking down until you select one.

R: I wanted his ult to fit the name. I wanted it to have a huge impact on the fight, and cover a large area. Inversely, I wanted this spell to have a total health cost, rather than a current health cost, because I wanted this to really impact Gervais. He may do a lot of damage in an area, but it also does a large portion of damage to his own health. I wanted the bonus effects to really fit the theme they were attached to. You're charmed in romance because you fall in love with him, you're feared in tragedy because you're distraught, you're stunned in comedy because you can't stop laughing, and you're silenced in suspense because you are speechless to the events of the "story."

Builds: Health and Health Regeneration would be big choices for Gervais, so you don't just drain your health out and die to that. AP, as always, would be a big pickup. Cooldowns would also be a big benefit. My idea of a standard build would be: Zhonya's Hourglass, Liandry's Torment, Rod of Ages, Will of the Ancients, Spirit Visage, and Sorcerer Shoes. You could also go a health stack build: Warmog's Armor, Rod of Ages, Spirit Visage, Liandry's Torment, Rylai's Crystal Scepter, and Ionian Boots of Lucidity.


Quotes:

Upon Selection:

"Hmm... I guess you will do."

On Match Start:

"Every good story needs a strong beginning."

"Let us write a new story."

"The protagonist arrives!"

Attacking:

"You... Are worthless."

"The protagonist attacks!"

"I will write your obituary."

"The antagonist will die."

"There is no sequel for you."

"Take some notes, will you?"

"This is giving me ideas."

Movement:

"I was just about to do that."

"If you insist."

"The protagonist is bored."

"I was just about to do that."

"Let me write that down."

"This is... Inspiring.

Taunt:

"I think I have a spot for you in my next story."

"You can be the foolish oaf who falls down a cliff."

Taunting an enemy Fiora:

"Now this... This is a woman with some class."

Taunting an enemy Draven:

"You're not so special."

Taunting an enemy Vel'Koz:

"Ah, my biggest fan."

Joke:

"There is nothing more ridiculous than a cat wearing a hat."

"I don't care if he is a doctor. Seuss is a downright silly name."

On Q Cast:

"No... That won't do at all."

"Best to just forget I wrote that."

"Why don't I have an eraser?"

On W Cast:

"I always remember to do the basics."

"Let me teach you a lesson."

On E Cast:

(On Comedy select) "I always enjoy a good laugh."

(On Tragedy select) "I enjoy writing so many deaths."

(On Romance select) "Ah, love. My favorite topic."

(On Suspense select) "This should get their blood pumping."

On R Cast:

(On Comedy cast) "This is the perfect punchline."

(On Tragedy cast) "Alas, your story must end here."

(On Romance cast) "Your love interest died. The end."

(On Suspense cast) "Surprise, I'm the monster."

On Item Buy:

(Fiendish Codex) "This is a truly evil story... Excellent."

(Amplifying Tome) "This book has some neat tricks in it."

(Mejai's Soulstealer) "The raw power... I can feel it..."

(Morellonomicon) "Why do I suddenly dislike Irelia?"

(Rabadon's Deathcap) "Now THIS is a thinking cap."

(Will of the Ancients) "The ancients didn't have a very strong will."

(Zhonya's Hourglass) "I hate deadlines."

(Warmog's Armor) "The stories I've read about this..."

(Liandry's Torment) "Now this is the mask of Tragedy."

(Stinger) "I'm not sure if Mr. Baggins knows I have this."

On Death:

"The chapter... Ends..."

"The protagonist... Dies..."

On Respawn:

"A new chapter."

"The protagonist lives!"


Changelog:

EDIT1: Formatting fixes.

EDIT2: Added a cooldown and mana cost to his E, and increased the mana cost and cooldown of his Ultimate.

EDIT3: Added a health cost to his E.

EDIT4: Reduced the AP scaling on his Ultimate.

EDIT5: Added a metric ton of quotes.

EDIT6: Gave him scaling cooldown on his E, and removed the scaling stats. Also futzed with the passive interaction with his E.

EDIT7: More tuning work on his E. (Hopefully it's not borked now. x.x)

EDIT8: Why am I so bad at formatting aaaaaa

EDIT9: Modified the wording on his Q to better clarify what it does.

EDIT10: Added some new quotes, and some more information on his particles.

EDIT11: More formatting work to improve readability.

EDIT12: Added some ability size definitions.

EDIT13: Changed his auto-attack animation/particle.

EDIT14: No unlucky 13 edits.

EDIT15: changes to his lore. Added new Death and Respawn quotes.

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Profile updated: 5 days ago
Posts updated: 1 year ago
Rookie | 20 points | December 2020, January 2021

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10 years ago