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How does Resin Dung Ball Work? (Dung Beetle Knight)
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I was wondering how I would go about on the movement of the ball. Since it can move up to 10 (or even 20 if I remember correctly?) spaces, does it just stop when it's adjacent to the monster when it does things like Ground Pound, and if already adjacent, just not move? (And would it just move until it occupies 1 space near the knight, or would it be occupying 2 spaces, for adjacent purposes?)

Curious if I was playing it wrong since sometimes it would ground pound, and I thought it would do nothing since the ball is already beside him.

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7 years ago