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Should you colonize a near place or a nice place?
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Let's say you're a space faring civilization or the captain of a Gardener ship. You've done a few interstellar colonies already, and you're pretty confident in your abilities to make new homes for humanity among the stars. Time to select your next set of colonization targets!

Going forward, should you pick nearby stars as targets and continue your predictable outward expansion? Or should you be more picky and endure a longer voyage for a more habitable world in a further away system?

On one hand, you can build O'Neill Cylinders in any system so it doesn't matter what the planets here are like, so you might as well go for the nearer stars. On the other hand, since you can always fall back on O'Neill Cylinders you might as well go for the further star with the jewel of a planet.

Which would you do? Which do you think aliens would do? Which is the better strategy?

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I feel like speed (relatively speaking) is more important in order to amicably get rid of misfits and maintain mission objectives. Otherwise the place is likely to just turn into a travelling freakshow after a while. Get people settled in, let off pressure, multiply the fleet, ensure a healthy turnover.

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6 months ago