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I make a post about this every so often seeing if anyone is interested.
I have been working on a universal game editor maker in C# / WPF. I have all the core features already working. I have by my guess 1-2 weeks of visual improvements, minor extra features, etc and then it can be publicly released in a beta. The program is split into two usage modes. Creator Mode and User Mode. The mode your in can be toggled in the HUD. Creator Mode lets anyone make an editor for any game, and User Mode simplifies the program to allow users to focus on using those editors to actually modify files. It's powerful, flexible, and even just a single editor made with my program will already beat 90% of game editors on sites like RomHacking, NexusMods, or Game Banana in terms of user features, appearance, and more, let alone the ability to mass produce editors at lightning speeds never seen before.
That said i'd like to speed up development, as aside from 1-2 weeks of improvements, there are various other features i would like to add after the public beta releases, and more hands helps things go much faster. If anyone knows C# and wants to help me out with a seriously good editor making program, that would be great.
It can make editors for almost anything. Games like: Paper mario, fire emblem, tales of (such as tales of vesperia), octopath traveler, zelda, final fantasy, Resident Evil, Etrian Odyssey, Xenoblade, Pokemon mystery dungeon, anything really. So yeah, I would live help finishing up my program for public beta and beyond.
My discord is Dawnbomb#3408
One example image: https://i.imgur.com/qCPnwBk.png
The image is from a older build am i'm lazy on creating new examples. Just think of something like the RPG maker database, but for any game.
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