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A la Hitman 2: Silent Assassin, in the Japanese Snow Castle. A cool, albeit very much underutilized feature in the original H2, was sound for different surfaces—things 47 would walk on. (creaky floorboards, snow, blacktop…)
It would be pretty cool to have something like that return again, for added challenge for stealthy players.
They could elevate it with the sloshing of water or puddles on the ground; the crunch of broken glass—you get where I’m going with this.
Just a random thought I had this morning while walking over creaky, uneven floorboards lol
What are y’all’s thoughts on it!
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