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Pilestedt: “Time-to-Kill is too high”
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With Pilestedt taking on a new role as Chief Creative Officer, his community feedback-driven approach should have an even greater influence on balancing.
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Yea zerkers only real threat is they make you break cover. I'd rather zerkers than the jump bots any day myself.
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CS is bad for zerkers, great for devs. If you want to deal with zerkers easy go with a weapon with stagger. That being said with a support CS you can deal with the zerkers its just not optimal.
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Yea I don't get it, TTK isn't an issue at all and seems very well dialed in. Hell most bots can be one or two shot with the right weapons or stun locked with others. Maybe some of the bugs need it, dunno, but bots are dialed in perfect TTK IMO.