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Strive changes
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Yeah I am enjoying the beta alot but two things need to be changed before full release FOR SURE. DAMAGE IS TOO DAMN HIGH. I main Potemkin and umm 40 to 50 percent for a Buster is too much. I don't care who you are. Xrd's 25 to 30 percent damage on Buster was fine. So basically nerf the damage. So we get longer and more interesting matches and two, gatling needs to come back. We can keep the wallsplat and bounce and such but gatling adds creativity to the combo system. I don't want to have RC all the time for mid screen combos or rely on COUNTER hits. That's unreliable and restrictive.

In summary, damage needs to be toned down quite a bit to allow longer fights and two, the gatling combo system needs to be returned and not gutted like it is. The second one needs the first one to happen too because a Xrd gatling system with this damage would be more wack. If they toned down the damage but only made little improvements to combo routes. Ok, that wouldn't be that bad but I want both. Anyways yeah. I'm a Potemkin main. Ten years and going. I want to work for my damage and not get a half health Buster but keep Strive's beautiful graphics, smooth gameplay and hype OST.

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:Goldlewis_Strive: - Goldlewis Dickinson

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Posted
4 years ago