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I adore Guild Wars 2's diversity in builds, from professions to specializations, to elite specializations, to weapons. However, one thing that I have been unable to enjoy is how Shields play. Now I don't just ALWAYS go full dps, I can enjoy some support/buff oriented gameplay every now and then, but playing shields has been a consistently underwhelming experience, even as a Chronomancer or Herald.
Now I understand you don't HAVE to play them just because the Elite Specs make you able to, but when most of the Elite weapon sets are so satisfyingly designed, it feels bad for the shield ones to just be "block attacks and grant allies protection" - granted, Chrono does have Tides of Time which is in my opinion probably the most interesting shield skill there is.
I won't really touch on Core Build shields, but I will say that they also fall into the same issue of feeling much too passive in a game where combat is so quick and mobile. Core Engineer > Guardian or Warrior shield (again, this is my opinion), but even so it never really feels like a compelling option over dual wielding a different weapon to me. This also branches to the fact that there are no new Elite Specializations in End of Dragons that add Shields to a prof - maybe it's because anet can't find a satisfying or fun way to implement them into another profession?
Anyways, the main point of this post was just to see what you guys think of shields - do you enjoy playing them yourselves? Have a different critique of them? Personally I'd love some kind of rework or even flat-out change that could maybe push shields into a more viable position in 80 content, as I do like them thematically (and there are some killer shield skins). This isn't a post trying to call shields garbage, or insult those who like them, just me putting my thoughts out and wanting to hear from the community. Cheers.
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