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So we've had a Nightshroud for ~10 missions now, and even playing at difficulty 7 doesn't provide any real challenge anymore. Our last mission involved Elite Savvas Icestorms, and they were executed before they could do much of anything.
My proposed change: enemies cannot be insta-killed by card abilities unless they have 7 or less health.
This nerfs all execute abilities across all classes, which tend to be the most problematic part of the game. A single card doing guaranteed 7 damage through shields is pretty strong - anything more than that seems excessive.
Thoughts?
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- 3 years ago
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