This post has been de-listed
It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.
Via the CS:GO blog:
OPERATION SHATTERED WEB
- Introducing Operation Shattered Web, featuring all-new equippable Agents, weapon collections, missions, and more!
- For more details visit www.counter-strike.net/shatteredweb
GAMEPLAY
- Increased price of SG553 to $3000 to bring its price more in line with its value.
- Reduced the price of FAMAS and Galil by $200 (to $2050 and $1800, respectively)
- Improved full-auto spraying accuracy of FAMAS and Galil.
Danger Zone
- Added killfeed icon for automated sentry
- Automated sentries now fire M249 bullets
MISC
- ‘AWP | Hyper Beast’ and ‘P90 | Nostalgia’ updated to correct wear at Factory New
WORKSHOP
Pearlescent coatings:
We have added support for applying a pearlescent coating to weapon finishes. Pearlescent coatings use ceramic crystals to reflect and refract light, splitting it into different colors as the view angle changes. This effect can be used in a number of ways to subtly enhance your weapon finish or make drastic changes. The new Operation Shattered Web collections have some weapons with pearlescent coatings to illustrate some of the ways this new feature can be used. The Workshop Workbench has been updated to include this feature so you can experiment with adding this coating to a weapon finish. Using higher values will make the color bands tighter and more frequent and using negative values will flip the spectrum to start on the opposite end. It should be noted that this coating will shift the hue of your weapon finish so parts with no saturation, and therefore no hue, will have no pearlescent effect. We look forward to seeing what interesting applications you come up with.
MAPS
- Added Studio to Scrimmage and Casual Sigma map groups.
- Added Jungle to the Danger Zone rotation.
- Added Lunacy to Flying Scoutsman
- Zoo and Seaside have been removed.
Cache:
- Cache has been moved from Scrimmage to Competitive Matchmaking
Vertigo:
- Added ramp to final stage of scaffolding on A ramp, no longer need to jump up
- Connected corridor to back of A with CT elevator room
- Widened top of mid
- Offset doors from CT spawn and to CT elevator room
- Made A site CT death funnel shorter, widened site area
- Removed big block in CT spawn
- Moved A ramp sandbags to allow jump up
- Various bug and clipping fixes
Rumor has it:
Got bugs? Send them DIRECT to csgoteamfeedback at valvesoftware.com, and provide as much relevant detail as you can (including system specifications for performance-related troubles)
Is your team talking way too loud for you to hear whenever you're in a clutch situation? Now, you can temporarily mute incoming voice chat through a "clutch key" that you can press whenever you feel like clutch-or-kicking the rest of your team
You may notice that Operation Shattered Web bears more of a resemblance to a Battle Pass from Dota 2. With that however comes some increased sticker shock, a pass will now cost US$15/CA$20
- A Steam Support page for Shattered Web is also available for those with burning questions about how something works
CS:GO Stash is currently getting a whole bunch of SW items up for your viewing pleasure, including the Shattered Web Case, The Norse Collection, Canals Collection, and St. Marc Collection
/u/SlothSquadron is going to get to work at looking at the gameplay changes
Did you know you can commend people? If you didn't already, and if someone else feels the desire to, you'll now get notified whenever you receive a new commendation
Triple-monitor support has also been improved with a new triple-monitor mode
Due to past experiences with moderation hostility, regret to inform you that this thread will not be able to be resubmitted with proper MAJOR titling and parenthesis description
Size is ~1.5 GB - data capped users should take action
This update is kinda bittersweet and I'm a bit sad because of the character skins. CS was one of the few remaining games without model changes, making everything consistent and clear. Inevitably, these agents will become more creative and look further out of place.
I really wish there was a command to disable them client-side for competitive purposes.
Subreddit
Post Details
- Posted
- 4 years ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/GlobalOffen...