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Counter-Strike: Global Offensive update for 11/18/19 (11/19/19 UTC)
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wickedplayer494 are ages 11 & 18
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Via the CS:GO blog:

OPERATION SHATTERED WEB

GAMEPLAY

  • Increased price of SG553 to $3000 to bring its price more in line with its value.
  • Reduced the price of FAMAS and Galil by $200 (to $2050 and $1800, respectively)
  • Improved full-auto spraying accuracy of FAMAS and Galil.

Danger Zone

  • Added killfeed icon for automated sentry
  • Automated sentries now fire M249 bullets

MISC

  • ‘AWP | Hyper Beast’ and ‘P90 | Nostalgia’ updated to correct wear at Factory New

WORKSHOP

Pearlescent coatings:

We have added support for applying a pearlescent coating to weapon finishes. Pearlescent coatings use ceramic crystals to reflect and refract light, splitting it into different colors as the view angle changes. This effect can be used in a number of ways to subtly enhance your weapon finish or make drastic changes. The new Operation Shattered Web collections have some weapons with pearlescent coatings to illustrate some of the ways this new feature can be used. The Workshop Workbench has been updated to include this feature so you can experiment with adding this coating to a weapon finish. Using higher values will make the color bands tighter and more frequent and using negative values will flip the spectrum to start on the opposite end. It should be noted that this coating will shift the hue of your weapon finish so parts with no saturation, and therefore no hue, will have no pearlescent effect. We look forward to seeing what interesting applications you come up with.

MAPS

  • Added Studio to Scrimmage and Casual Sigma map groups.
  • Added Jungle to the Danger Zone rotation.
  • Added Lunacy to Flying Scoutsman
  • Zoo and Seaside have been removed.

Cache:

  • Cache has been moved from Scrimmage to Competitive Matchmaking

Vertigo:

  • Added ramp to final stage of scaffolding on A ramp, no longer need to jump up
  • Connected corridor to back of A with CT elevator room
  • Widened top of mid
  • Offset doors from CT spawn and to CT elevator room
  • Made A site CT death funnel shorter, widened site area
  • Removed big block in CT spawn
  • Moved A ramp sandbags to allow jump up
  • Various bug and clipping fixes

Rumor has it:

Comments

This update is kinda bittersweet and I'm a bit sad because of the character skins. CS was one of the few remaining games without model changes, making everything consistent and clear. Inevitably, these agents will become more creative and look further out of place.

I really wish there was a command to disable them client-side for competitive purposes.

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4 years ago