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Hot and Cold: http://blog.counter-strike.net/index.php/2018/10/21320/
Via the CS:GO blog:
GAMEPLAY
Adjusted the start-of-half economy with the goal of reducing the impact of a pistol round win on subsequent rounds.
- In Competitive Matchmaking, both teams are now considered to start the half with a one-round ālosing streakā that is reset following a round win. Instead of $1400, the Round 1 loser receives $1900, then $2400 for a subsequent loss, etc.
- The start-of-half losing streak can be adjusted via āmp_starting_lossesā
CZ75a: Adjusted the CZ75a to encourage semi-automatic fire at medium and long ranges.
- increased recoil and fire inaccuracy
- slightly improved accuracy recovery rate
Tec9: Adjustments to make the weapon more forgiving at medium rates of fire.
- reduced fire inaccuracy
- slightly improved accuracy recovery rate
SG553 price reduced to $2750
AUG price reduced to $3150
MAPS
- Austria is now available in Competitive Matchmaking.
- Austria has been moved into Group Delta in official Casual matchmaking.
- New Community maps Biome and Subzero are now available in Casual matchmaking as part of Group Sigma.
- Canals has been removed from Competitive Matchmaking.
- Shipped and Insertion are no longer available in official matchmaking.
AUDIO
- Added a āVOIP Positionalā audio setting. When this setting is enabled, in-game voice audio will be played from the position the player is standing at.
MISC
- Enabled mouse bindings for voice chat to work in end of match scoreboard.
- Fixed backlog of async events in scoreboard causing performance problems during gameplay.
Rumor has it:
Wait no more for /u/SlothSquadron's thoughts on the gameplay changes, they're up over here
Script changes and additions for Biome and Subzero, as well as your usual dose of localization and a couple of protobuf changes: https://github.com/SteamDatabase/GameTracking-CSGO/commit/02c444ff7e57f14f6c2879e33d95f383c3c360fa
- Otherwise what you see described above is pretty much what you're getting, a large majority of the size is for all the map pool shuffling
Size is ~200 MB
Weāre measuring playtime on these (and other) maps in CS:GO, so vote with your bullets and let us know which maps should stick around!
Why won't Valve release a simple 5v5 unranked mode? I want to play these maps, but I don't want to participate in the cancer-ridden gulag that is casual mode.
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