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Diagonal counter-strafing
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Hi guys, I'm currently trying to work on the worst part of my game which is Movement. I find myself frequently moving around diagonally (W D,W A) but when I see an enemy and try to stop and shoot the counter-strafe (S A,S D) always seems very inconsistent compared to when you're just A-Ding. Does anyone else have this issue or perhaps a better method to moving and stopping?

Thanks in advance!

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9 years ago