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Hi all, just started playing this game recently and started on hard since I played the Introduction on medium and it was just a bit too easy. I'm getting the hang of it as I play but there's one thing I just cannot get on top of and that's how to deal with the sheer numbers that an Ork army has. I know that different units are better against different enemies and that, on the whole, I should be attacking Orks from range but when they outnumber me by as much as 3:1 sometimes, I have no idea what to do.
In my last game I was doing some testing to work out a few things and there was an ork army that had quite a few flyers. I had 3 hunters parked right beside each other, which apparently gives them a firing bonus. But even with that bonus it took each of them attacking one flyer to take it down, leaving the other 4 untouched, and ready to just annihilate anything on the ground. And this is the problem I face constantly - me using a couple of units to take down one of theirs, but they just have rows and rows of units.
I think part of the issue I play the game quite slowly and maybe it gives them time to build more units than me, even though I have most of the resource points on the map, so it could be that if I speed up a bit and harass them when I find them, it will give them less time and resources to outnumber me so much.
Can anyone help with this? It's so frustrating and making me want to just walk away from the game as I'm not even getting close to beating them. This is with Space Marines.
The Chaplain was definitely a game changer for me, in the most literal sense of the word. I'd use the captain before as a tank but never the chaplain. At one point, fighting the necros, I had a big obelisk turn up, so I had my devastators surround the chaplain, activated devastator doctrine along with the chaplains damage boost, and shredded the fucking thing. It was so satisfying 😂
I managed to beat them on my latest game but I did meet them early which really helped since they weren't high up in their tech tree. But the thing you said helped the most - getting down libraries and bee-lining to devastator and apothecaries. Also was more careful not to charge in after defeating one group of them, which I was very guilty of before! I don't think I've seen Centurions or Landriders, are they in a DLC?
Yeah being able to pop out replacements and drop them in with orbital deployment is a massive bonus!
I hadn't used the chaplain before will give him a try and I just managed to beat the orks in my latest game although it was fairly early so they hadn't teched up too much. I've always used the captain to tank but this time I got him to hold his ground instead of trying to inch forward which is where I was making the mistake before I think. Thanks for the tips!
Yup I definitely need to use the terrain to my advantage more, and just seek the orks out early before they get too far into their tech. I tried a game just now and came across them fairly quickly and managed to get through their entire area and wipe them out with a captain, 2 devastators, 1 tac, 1 apoth, 1 thunderfire, and 1 land speeder. Will be interesting to see how I fare in games where I meet the orks later again.
Yeah that was one of my biggest issues - that the anti air units weren't really doing that much damage to the air units. In the end, I found that land speeders were one of my best options, since I had multi meltas on them. Parked them up with the healing cannons behind them and went to town. This wasn't to kill ork flyers but the imperial ones (bomber marauders etc)
Yeah that's one of the things I was asking, was my economy or strategy really bad to let them get that far ahead of me and I think the answer was yes. I'm getting better at that part of it, and steamrolled the orks this time since I met them much earlier and had a much better handle on research and economy.
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I LOVE to turtle in games like this. Start off defending then slowly inch my way out, taking the map section by section till it's ALL MINE! Most satisfying part for me, I hate rushing things.