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[REQUEST] [Steam] RPG Maker MZ (40$)
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TheCynicalRomantic is in STEAM
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Okay, hello all
PROFILE

RPG Maker MZ is not exactly a game but a game making tool so I've always felt a bit weird asking for this, still I can at least try. RPG Maker MZ is currently on sale for 50% off so I thought why not. It's been like a year since the last time I asked for this, I've gained a little courage since then, and the worst that can happen is not getting it.

RPG Maker MZ is a tool that allows you to easily make your own games with no coding knowledge and you can do a lot with it with a bit of time and skill. I already have RPG Maker MV, the previous version of this tool, so I have a lot of experience with it already, that's why I want RPG Maker MZ so much.

I love writing and games and I eventually came to the conclusion that I really want to make a game. Game-making is more than just a thing to do, it is one of only a few emotional outlets for me. I would love to even one day make a game that other people play and enjoy. I can't buy it myself for a simple reason. It's 40$ and all my money goes towards wild things like food and toothpaste. My reasons aren't exceptional. The amount of money I have to buy things for fun only seems to lessen.
I know a lot of people will ask why do I want MZ when I already have MV. Well, MV is good but it has always had stability issues. Freezing and crashing at random times and making you lose progress (I had to adopt the Skyrim method of just saving every 5 minutes in fear of losing my work and even then I've lost things). MZ has vastly improved stability and for the month that I demoed it I literally can't recall ever having a problem with it crashing or freezing. That alone made me want it but then there's also Map Layers.

Map Layers is an old feature that was removed for the last 4-5 versions of RPG Maker but MZ actually added it back! Map Layers lets you make game maps by specifically choosing which layer, out of 4 layers, you want to place things on so they don't intersect or delete other things. Because of this you can make much more complex and interesting maps without needing to add features through plugins. Plugins are Company/Community made add-ons to the game maker's code that expands on what you can do, but a lot of them cost money. Besides Stability and Map Layers they also made using plugins in general easier to use with simple menus instead of needing to employ written out commands that you can mess up and cause glitches.

I know these aren't big differences to a lot of people but to me it's the difference between wanting to use something a handful of times to wanting to use it all the time, that's how different using MZ made me feel from MV.

If you're interested in knowing more about the differences between MV & MZ you can check out this POST which has someone who was even more spirited than me.

Now, here's the big question. Am I going to make an actual game and sell it? Gonna be honest, I have no idea. That would definitely be one of my dreams but 95% of indie devs never release anything, though not for lack of trying. I currently have 2-3 game ideas I'm very passionate about but whether they pan out is another matter since life could always get in the way. Mentioning this will probably not inspire confidence but I prefer to be realistic.

Still, I hope someone will consider this request

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Profile updated: 1 day ago
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Posted
1 year ago