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Weird West - Review Thread
Post Body

Game Information

Game Title: Weird West

Platforms:

  • Xbox One (Mar 31, 2022)
  • PlayStation 4 (Mar 31, 2022)
  • PC (Mar 31, 2022)

Trailers:

Developer: WolfEye Studios

Publisher: Devolver Digital

Review Aggregator:

OpenCritic - 77 average - 72% recommended - 64 reviews

Critic Reviews

PlayStation Universe - Neil Bolt - 9.5 / 10

With Weird West, WolfEye has created an ambitious immersive sim hybrid that sucks you ever-deeper into its gritty, bizarre world of the cults n' cowboys like a particularly impatient quicksand. It occasionally struggles to translate its combat to a controller as smoothly as it could, but the rest of this package is so damn intoxicating that it matters little in the long run. A masterful game with a fascinating set of stories to tell.


AusGamers - Steve Farrelly - 9 / 10

It's a place where you can help a fellow in need, or bury him deep beneath snakes -- the choice is yours.


Gamepur - Tony Wilson - 9 / 10

From the top, Weird West tells you that actions have consequences, and it proves that thesis at every turn. The decisions you make, the laws you break, the lives you take — they all blend together for an exciting, engaging romp in the wild west.


Pure Dead Gaming - K.A. Pedersen - 9 / 10

Weird West is a fantastic game that offers a ton of choices and consequences and truly allows you to take on the dangers and opportunities just about any way you want.


The Outerhaven Productions - Keith Mitchell - 4.5 / 5

Weird West is a fantastic sandbox game that allows gamers to do what they want, complete with an interesting story and fun gameplay mechanics. Now, if only the AI-controller characters and the inventory system were addressed, it would make things better for the players.


TrueAchievements - Tom West - 9 / 10

With a fantastic roster of stories to play through and characters to interact with, Weird West is sure to please any fan of the Old West. Its mix of fantasy and spaghetti western tropes blends beautifully to create a memorable experience that twists and turns around the believable and magical. While there are a few niggles here and there, the overall experience feels polished throughout and WolfEye's attention to detail is noticeable in all aspects.


WhatIfGaming - Ali Hashmi - 9 / 10

Weird West is an excellent immersive sim that treats players with respect to not only make decisions but live with them. It features an unpredictable world full of danger, mystery, and ultimately, salvation. The overarching narrative with multiple characters ends on a satisfying note leaving possibilities for so much more. It’s brought down by bugs, both big and small that break the illusion of the aforementioned choice, and freedom both in gameplay and narrative.


Gaming Nexus - Eric Hauter - 8.8 / 10

Weird West is a fun not-quite-RPG that feels like the beginning of a great new franchise. Perfectly enjoyable to play, this first iteration lays a lot of groundwork towards what will likely become an ongoing series. Darkly funny and surprising, each character's story arc is unique and rewarding. While a system of branching choices impacting the game's story feels like a natural evolution from what is here, what is presented is very enjoyable. Weird West creates a universe I don't want to leave. When it was over, I just wanted more - which is the biggest hurdle a new franchise can overcome.


IGN Italy - Stefano Castagnola - Italian - 8.6 / 10

Weird West isn't perfect but it's definitely a worthy successor to games like Dishonored and Prey and a great debut title from new team Wolfeye Studios.


Game Informer - Alex Van Aken - 8.5 / 10

Regardless, developer Wolfeye Studios has crafted one hell of a debut release. Weird West subverts expectations, twisting well-trodden cowboy tropes into dark fantasy vignettes brought to life by immersive sandbox elements.


GameGrin - Mike Crewe - 8.5 / 10

Weird West blends a lawless world of gunslingers with the supernatural to great effect, and had me gripped the entire time. This is one adventure you need to experience.


Softpedia - Cosmin Vasile - 8.5 / 10

Weird West has a great set of gameplay mechanics that don’t always deliver the best experience. The five-character stories have great moments, although the side-quests are often more engaging. You can take down an important enemy in three ways or more, but the chaotic aftermath might be impossible to handle. Using all the money obtained from a job to replace bullets and medicine is not a way to make progress.


XboxEra - Jesse Norris - 8.5 / 10

This is an excellent game, and it’s on Game Pass day one. Engaging combat is matched with stellar writing, great music, and most importantly it’s just damned fun. Weird West is one hell of a debut from the team at WolfEye Studios, and it is well worth your time.


ZTGD - Terrence Johnson - 8.5 / 10

Minor issues aside, I loved my time with Weird West on PS5 so much so that I plan to double dip and play it again on Xbox since it’s on Game Pass when it releases. The story, characters and even the very world that Wolfeye Studios have created for their freshman outing is so very unique and dare I say ‘weird’ that you can’t help but become wrapped up in them. I haven’t enjoyed a mash up of supernatural and westerns since Darkwatch and if you played that game, you know that’s high praise.


3DNews - Михаил Пономарев - Russian - 8 / 10

Weird West got a full load of great gameplay and narrative features. And a couple of misfires won't spoil those.


Explosion Network - Wil James - 8 / 10

The opportunities within Weird West do feel endless at times due to the emergent gameplay, story beats and the way you are endlessly rewarded for exploration. Capped off by some excellent presentation, atmosphere and fascinating story, Weird West's detracting factors are only minor marks on an overall great experience.


GGRecon - Tarran Stockton - 8 / 10

Weird West really is a wonderfully wild experience. Its mysterious and fantastical take on the American West is a unique change-up for a typically overdone setting, and the elements of black humour help to bear its bleakness. Many of the immersive sim elements gel well with the CRPG design to produce a living and reactive world, shaped by your gameplay and narrative choices. Some of its systems don't quite feel worked out yet, and it doesn't always stay consistent across its five episodes, but Weird West is a grand debut from WolfEye that understands the core of what it is to be an immersive sim.


GameBlast - Alexandre GalvĂŁo - Portuguese - 8 / 10

The player's encouragement to look for creative ways to solve the problems that arise along the way, along with the engaging narrative that encourages you to go to the end of the story to know how this fable will end, are the main merits of Weird West. The ramifications of the narrative are a strong stimulus for us to return to this world more often to see what else can happen, and what new surprises are waiting for us. I can't wait to see what awaits me on a new tour of this dark western.


GameSpace - LaSt04Ka - 8 / 10

Weird West is an interesting isometric RPG that features unique setting, distinctive systems and a group of atypical heroes, each with their unique story, perspective and decisions.


Gameblog - Joniwan - French - 8 / 10

Weird West is a video game that offers a rich narrative with a lively (but dark) world. The character rotation system is a great way to vary the fun and gameplay mechanics. The sandbox vision of the fights is excellent.


Gamersky - Chinese - 8 / 10

As an immersive simulation game, wild west gives players a lot of meaningful and fun options.


GamesRadar - Rachel Weber - 4 / 5

Weird West has the ambition of a much larger game, and has made smart choices to be able to meet it.


Hey Poor Player - Jonathan Trussler - 4 / 5

Weird West sometimes gets its wagon wheels stuck on the sand with its exciting but underdeveloped ideas. Nonetheless, it’s still well worth a fair few silver dollars for being an ambitiously open-ended Action-RPG with a truly unique story and ambiance. So saddle up, partner. We’ve got some outlaws and zombies to hunt!


IGN - Dan Stapleton - 8 / 10

Weird West's five dark-fantasy adventures contain a wagonload of bizarre encounters, twists, and reveals, and its stealth and chaotic combat are challenging but come with the built-in safety nets of unlimited slow-motion and an old-school quickload system.


New Game Network - Ben Thomas - 80 / 100

Weird West is a brilliant Action-RPG sandbox with an alluring supernatural undertone. The story finds a regular beat as it jumps through five intriguing characters. Both stealth and combat work decently from the isometric perspective, with good interactions, and only some camera issues and AI navigation quirks prevent it from striking a deep vein of gold.


Niche Gamer - Michael Valverde - 8 / 10

Once I made my final choices and watched the end cutscene after about 20 hours of play, I immediately wanted to start a new playthrough and see what happens when I make the opposite choices. And to me, that seems like the sign of a good game; if you disagree, I’ll put you under snakes.


PSX Brasil - Bruno Henrique Vinhadel - Portuguese - 80 / 100

Lacking some refinement in general and improvements in controls, Weird West overcomes these minor problems with good stories in different characters, great immersive sim system and an addictive combat.


Saving Content - Scott Ellison II - 4 / 5

Weird West is a fantastic immersive sim that works doubles as an isometric action RPG in concert. Sadly the stealth is clumsy, the throwables clunky, but this is one of the best games of its kind. Over the twenty or so hours, you’ll encounter quirky characters, feral supernatural beasts, and unravel and intertwining mystery across five different playable characters that’s rarely been seen to culminate in a climactic end. Weird West feels like you’re playing something new and fresh, and it absolutely delivers as being one of 2022’s greats.


Shacknews - TJ Denzer - 8 / 10

Weird West very much lives up to its name. In each character’s journey, a wide tapestry of dark and spooky adventures play out across the Wild West. Monsters of both the human and occult variety are bound by the decisions you make, and those choices carry on to make each adventure in this take on the dusty unsettled frontier more interesting. I wish that the game didn’t push me to micromanage my inventory so much and that some critical quirks didn’t hamper the experience, but put those issues aside and it’s a deeply interesting narrative with more than its fair share of riveting shootouts and adventure.


Spaziogames - Gianluca Arena - Italian - 8 / 10

Weird West is smaller in comparison to Colantonio's previous games like Prey and Dishonored 2, but it's nonetheless ambitious and leaves a lot of choice in the hands of the player. A little gem that needs just a little bit of extra polish to shine even brighter


VideoGamer - Josh Wise - 8 / 10

You can sense, in Weird West, a developer both returning to his obsessions and toiling on a fresh frontier.


WayTooManyGames - Jordan Hawes - 8 / 10

Weird West is a fantastic ARPG Immersive Sim that really gets you invested within its world. The veteran skill behind this game surely shines throughout this title offering something fun and fresh. I easily spent over fifty hours in Weird West and that’s even having to rush the last couple chapters. I enjoyed losing myself in this world and its characters experimenting with the gameplay tools and options provided.


Wccftech - Francesco De Meo - 8 / 10

With its gripping story, wacky characters, solid action role-playing game mechanics, and masterfully crafted immersive simulation features, Weird West is one of the very few role-playing games on the market where players truly shape the world with their choices and actions. Some balancing and technical issues damage the experience, but if you're looking for a truly immersive RPG to play, you won't find anything better than Weird West.


PC Gamer - Tom Sykes - 79 / 100

Look past the murky aesthetic and clunky combat: this is an exciting fusion of immersive sim and CRPG.


But Why Tho? - Mick Abrahamson - 7.5 / 10

Weird West is like a love-hate relationship. It can be extremely frustrating one minute, and you want nothing to do with it. Then, the next minute, you want nothing more than to keep playing…However, all of it comes together to create an impressive world that WolfEye Studio should be proud of.


COGconnected - James Paley - 75 / 100

The beautiful thing about Weird West is also what makes it critically impenetrable. At least for me, my enjoyment of the game is tied to my particular playstyle. If you’re more ruthless with NPCs, if you’re more stealth-focused, or if you’re more patient, this is a very different game. So my frustration with the stealth is a sign to sneak around less. If I’m unhappy with the story, I can always change how it ends. Conversely, the movement and aiming controls are a tangible way of making your platforming choice. If you’re looking for a western RPG with this sort of blissful, overwhelming freedom, you’ve come to the right place. For better or for worse, Weird West has that freedom.


God is a Geek - Mick Fraser - 7.5 / 10

Despite some flaws that are too big to ignore, Weird West is an ambitious, intriguing, sometimes unique action-RPG set in a nightmarish world.


Digital Trends - Otto Kratky - 3.5 / 5

While it has its quirks, Weird West is a bit of storytelling spectacle that seems to have been hand-crafted for diehard RPG fans.


GameMAG - Russian - 7 / 10

When everything works, Weird West feels great to play. Sadly, sometimes you can see how budget and time constraints hindered the game as a whole. Still we believe Raphael Colantonio can make necessary updates and fixes to their project, because it sure has a lot of potential.


GameSkinny - Jason D'Aprile - 7 / 10

Weird West doesn't quite gel on every level, but it still makes for a fascinating and deep action RPG sure to entertain fans of the late-90s CRPGs.


GameSpew - Richard Seagrave - 7 / 10

For those what want to immerse themselves in a strange, alternative take on the Wild West and unravel a mysterious story, Weird West should do the trick. This is an engaging action RPG that while narrative-driven, still gives players a large amount of choice. And though there are some issues, they’re worth bearing with to see each of the game’s protagonists journeys through to their end. As the first game from WolfEye Studios, this is a very commendable effort indeed.


IGN Spain - David OĂąa - Spanish - 7 / 10

Weird West presents itself as a videogame divided in two, composed of a duality that places it between the experimental and the tried and tested formula, presenting a really appealing proposal in everything that has to do with role-playing and player-world interaction, and attending to conventionalisms in terms of action. I have a bit too much of the latter, but I can't help but applaud its merits. Play it on PC, though.


MonsterVine - Diego Escala - 3.5 / 5

There’s a lot of fun to be had in the Weird West, but it sometimes feels more like a testing ground for a more fleshed-out sequel.


PCGamesN - Jarrett Green - 7 / 10

Superbly written characters, the dark allure of its world, and an engrossing main story make up for Weird West's wonky action.


Push Square - Sam Brooke - 7 / 10

Weird West sets its sights high by promising player freedom and a responsive world to butterfly effect the hell out of, and it very nearly delivers on all of it. At its best, WolfEye Studios' first outing offers delightfully chaotic combat and an interesting supernatural setting that leaves no actions without consequence. But while in many respects Weird West achieves some of its grander ambitions, it fails to nail some of the basics. Immersive sim fans will be in their element here, but Raphael Colantonio's latest won't have as wide an appeal as his previous successes with Arkane.


Sirus Gaming - Rhett Roxl - 7 / 10

As a game that delves into the supernatural, the story of Weird West is surprisingly interwoven with humanity. It tells a story in such a way that it makes you think otherwise of the things you used to think were awesome. If a game’s narrative makes you ponder for a solid moment, that’s a game worth experiencing in my book.


Windows Central - Zachary Boddy - 3.5 / 5

Weird West's astounding world-building and intriguing singleplayer campaign are worth the cost of entry on their own, but the game's lackluster technical performance and polish are huge negatives that prevent it from achieving greatness.


RPG Fan - Bob Richardson - 68%

I’m sure some folks out there will find the gameplay good enough, but even knowing how fascinating the story is, I wouldn’t have put over twenty hours into this game if I knew at the outset what I know now.


Cultured Vultures - Ryan Stevens - 6 / 10

While its narrative aspirations and desire for immersive role playing seem to aim at the Hollywood tradition of the Western, Weird West ends up feeling more like a disposable dime novel.


GameSpot - Justin Clark - 6 / 10

Weird West slings a few effective yarns, but fumbles when it comes to dealing in lead.


Metro GameCentral - Nick Gillett - 6 / 10

Despite some of the same minds behind Dishonored being involved, this top-down immersive doesn't live up to its soaring ambitions and often struggles to entertain.


Twinfinite - Jake Su - 3 / 5

This is one game that is certainly worth checking out, if only for the setting and story premise, and if you could find some way to look beyond the less than ideal conditions of the gameplay segments, then perhaps you already possess the necessary steel and nerve to make it in the Weird West.


TheSixthAxis - Alexis Ong - 5 / 10

A dark-fantasy western RPG with a compelling world and an ambitious narrative, Weird West is undermined by awkward combat and micromanagement. Weird West's rotating multi-character perspective will be an acquired taste, but makes sense as a method of world-building. It's got room to grow, but right now, it's challenging to build momentum in the early game and to persevere through the mid-game.


ACG - Jeremy Penter - Buy

Video Review - Quote not available

Console Creatures - Luke Williams - Recommended

True to the spirit of the West, Weird West is a masterclass in immersive combat and exploration that doesn't hold your hand or tell you where to go.


Entertainium - Andy Johnson - Wait for Sale

Ironically, though, Weird West is a game which could have been so much better had it been made by a much larger team with the resources to make good on its ambitious design. What has been achieved here is laudable, good and occasionally great, but WolfEye may have been better advised to take on a project of a more manageable scale. There is real imagination and talent on show here, but Weird West is not the best way to harness it.


Eurogamer - Edwin Evans-Thirlwell - No Recommendation

A bold, atmospheric yet dissatisfying ensemble RPG shooter, full of untapped promise.


Goomba Stomp - Nicholas Straub - Avoid

Playing Weird West, the new game by fledgling studio Wolfeye and renowned publisher Devolver Digital, is like reading the Spark Notes version of an amazing story; there is so much to love about it conceptually, but the experience itself is stale and devoid of feeling.


One More Game - Vincent Ternida - Wait

Weird West is a game that I enjoyed because of its unique take on both the Western and Weird sci-fi sub-genres, making it an impressively immersive RPG experience. What sullied my experience were the multiple glitches on top of the repetitive quest system, preventing me from completing the story because I played the game the “wrong” way.

Weird West is designed to be free-flowing but these glitches are fundamentally the antithesis of what they’ve designed the game to do. I’m a patient gamer when it comes to gameplay bugs, but when glitches stop story progression because of something the game has been designed to do, it’s really a red flag going forward. It can be patched eventually but until then, minus points for now.


Polygon - Ewan Wilson - Unscored

With Weird West, these magic moments appear far too infrequently. Sheer ambition means eventually something special is bound to be spat out by the game’s extensive simulations — a mishap with an oil lamp, for example — although it’ll be a rough and unwieldy thing, all the more crude when compared with the extensive elegance of a Dishonored. Instead of doing what many, myself included, had hoped — converting the spirit of Arkane and the immersive sim into an inventive top-down form — Weird West has stumbled into a more mundane existence as a pared-down computer RPG that’s nowhere near weird enough.


Rock, Paper, Shotgun - Jeremy Peel - Unscored

Arkane founder's first indie outing is a chaotic soup of colliding systems, and that soup tastes absolutely delicious.


Skill Up - Ralph Panebianco - Unscored

Video Review - Quote not available

The Escapist - Elise Avery - Unscored

Video Review - Quote not available

cublikefoot - Chase Ferrin - Recommended

Weird West’s best features – its combat and exploration – are not without fault, but I also cannot deny that they kept me engaged for hours on end. Maybe not a day-one buy, but still worth a look.


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