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Wasteland 3: Is the Post Apocalyptic CRPG Game Genre too comedic? It was neat the first time but now feels childish to have a character go on a philosophical rant when I use a clown hammer, a shrink bomb all the while throwing peepee snowballs.
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When I first played Fallout 1 it was interesting. Almost like a well made horror movie interjecting comedy like It (remake).

But after playing

  • Fallout 1
  • Fallout 2
  • Fallout 3
  • Fallout NV (not CRPG but same series)
  • Fallout 4 (not CRPG but same series))
  • ATOM RPG
  • Encased
  • Wasteland 2
  • Outerworlds (not CRPG)

It just feels like they're all trying to shoehorn comedy in random places just for the sake of it. Unlike a well presented meal with garnish, it's just used as a main ingredient now.

Can't anyone make a serious grimdark post apocalyptic adventure with only hints of comedy in good place besides having all sorts of random comedic bits thrown at you between moments of somberness or seriousness?

I can't seem to think of any crpg that goes all in on creating a serious and grim world.

It makes sense to have a variety of writing in one piece but my point is that it seems the comedic aspect is overemphasized. Even in ads the messaging is look at this fun game, you get to kill people, make dialogue choices, and look! That guy has a USA themed hammer, and a ferret launcher! And we have animals that talk!

Nothing unique about exploring the post apocalyptic concept where humanity effectively killed itself and what happens next? Is it degression into medieval times? Do people retain some knowledge and work to build it up?

Why are the generic enemy unit always "raiders" who are like skinheads and use melee weapons? Who has the resources to get their raider army always so hopped up on drugs but not supplied with decent gear to make sure the drugs keep flowing? At least something to make me feel this isn't your own version of Fallout 1 or Mad Max...

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4 years ago