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Survivor Zero team looking for a talented Sound Designer/Game Audio genius...
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Hello fellow Redditors!

Myself and the guys involved in the making of 'Survivor Zero', a Reddit-made Zombie Apocalypse Survival-sim, are looking for a talented Sound Designer/Foley Artist to join our Audio Team. The right person will be working closely with the composer (me!), to create a terrifying sound stage for the game to be set in.

If you're interested and want to hear more about the project, please feel free to post on the forums at www.survivorzero.com, join us on IRC at freenode: #survivorzero-recruit, or alternatively PM me here and I'll do my best to get back to you as soon as possible.

Here's a little info about what we're looking for in our ideal team-member...

Essential

Good sound design skills, showing creative flare.

Good knowledge and practical experience of DSP, Synthesizer and Effects programming.

Skilled and efficient with audio editing tools such as Wavelab, ProTools, Nuendo, Logic etc.

Good knowledge of microphone recording techniques and their practical application.

Good location recording skills and experience.

Self-motivating and having a raw desire to acquire new audio skills and techniques.

Willingness to learn new in-house audio tools and software, and advancing skills for integrating content.

Excellent communication, verbal and people skills.

Excellent hearing, for distinguishing sound quality.

A keen interest in and a passion for sound and music in games and film.

Must have completed work/portfolio to display.

Desirable

Experience with Unity and FMOD

Substantial in-house games development experience in an audio role.

Scripting/implementation ability using in-house tools and software.

Experience recording editing and mixing dialogue.

Strong technical ability.

Really looking forward to hearing from you chaps & chappette's!

All the best,

John

P.S. Please feel free to post your showreels here!

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12 years ago