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Party Mode, a new game mode
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Inspired by Mario Party, instead of ending the game when someone has four souls, the game instead ends after a set number of turns, probably a multiple of 5. In addition, you do not have a limit to how many loot cards you can have in your hand.

Whoever has the most souls by the end wins.

At the end of the game, the bonus souls are handed out, with different criteria. Some are only slightly altered, and some are altered drastically. If there is a tie for meeting the criteria for a bonus soul, nobody gains it.

Strawberry: The player who rolled 1 the most in the game gains this bonus soul.

Soul of Guppy: The player who controls the most Guppy items by the end of the game gains this bonus soul.

Soul of Gluttony: The player who has the most loot cards in their hand by the end of the game gains this bonus soul.

Soul of Greed: The player who has the most money by the end of the game gains this soul.

Soul of Pride: The player who killed the most monsters during the game gains this soul.

Soul of Lust: The player who took the most damage during the game gains this soul.

Soul of Envy: The player who played the least amount of loot cards throughout the game gains this soul.

Soul of Sloth: The player who has the least number of souls at the end of the game (not counting bonus souls) gains this soul.

Soul of Wrath: The player who killed other players the most throughout the game gains this soul.

Sudden Death (optional):

In the event that there is a tie by the end of the game, even after bonus souls have been distributed, then the players that are currently tied continue playing until one of them gains a soul. That player wins against the other player.

Comments

This is super fun! You could also adjust the number of turns to make a shorter/longer game. Love it

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The Baleful

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Posted
1 year ago