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Hey all, first off, I do have tuning knowledge from FH5. In FH5 I used to be able to tune most cars in such a way that they handled how I wanted them too. But that same approach doesn't seem work in Motorsport.
I need help with the touring cars & Forza GT cars. With the touring cars, I want to reduce the amount of understeer and make the cars feel more agile. They are all FWD cars so of course you will always have some understeer. But yeah I want to minimize it. I also want to minimize the amount of wheelspin under hard acceleration. Especially out of hairpin bends.
In the Forza GT cars I need some help reducing oversteer while maintaining the car's responsiveness. I also want to maximize the rear grip and reduce wheelspin as much as possible.
Can anybody help me out with some rules of thumb for these issues and in which increments to adjust things?
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