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Hey everyone. I'm trying to set up a XP system in my map. It's round based kill confirmed. Each kill you gain 1 gold. At the end of the round you spawn back to the starting room to choose a class again. You also have the option to turn gold in for XP. This is where I'm having my problem. Right now I've got a button the activates a item remover and then activates the accolade. However when I do this it repeats the XP reward x** and will not stop. I tried using triggers to disable the accolade device and use the button to enable it but I had no luck. Anyone got any tips or know how to make it work accordingly?
What I want is XP granted per coin. So if I have 5 coins then I get XPx5. No I do not want XP on elim.
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- 2 years ago
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