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Brewing Frayla aggro deck
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Hi there! I like Frayla and I'm trying to make a decent list about him. Dark Elves are few, and I think is better to make an aggro Frayla than a Control deck nowadays.

 

My deck is this one: http://www.gachalog.com/list/22284607

 

Why Frayla and not Lunya? Well, as I said I like Frayla. and I think she has a lot of potencial as finisher. Usually I make judgement with him, then resurrect a Frayla resonator. Then I can play another Red riding hood or any 1 drop minion to deal serious damage. Or if i haven't any cheal resonator in my hand, get a Hilda, Saffina or Hilda& Saffina! and attack with Frayla and the buffed companion.

 

Main goal: Kill before die. kick as quick as possible with Frayla resonator and his lovely friends. Buff damage up as hard as possible with Elixir's Fighting Spirit and Blood Rituals. I thought.... ''I'm playing black elves, and elves shoot arrows, and black elves shot black arrows. Then... Black Arrows for everyone! to remove big threads we can use... Black Arrow! and of course our loyal friend, Shade Assassin. Lightning is a classic blocker removal or damage to oponent. Saffina (ACN) and hilda(ACN) and his mechanic to tutor and resurrect helps to gain board for defense and attack.

 

Now I'm gonna explain the most controversial cards: Hilda & Saffina (ADK) There is two ways. First way: when you outspeed your oponent and gain board control, then you can pay life without problems (unless you used The Final Battle). Usually you'll be at 3000 and then go to 2000. Then you gain a nice buff on Saffinas and Hildas (ACN) that means more board control and a big extra thread in your board. Second way: you have not outpseeded your opponent, then you do not got board control, your opponent has... at this point there is no solve. You'll die horribly. concede, sideboard and praise the sun.

 

Rainbow arrows. In my city there is a LOT of elves. this card makes an easy combo wombo with Red Ridding Hood for clearing and controlling oponent's board. dealing 400 boardwide it can clean minions and tokens easily, and if there was a big thread, black arrow'd later. it only cost 1 so there is cheap. and with instant cast you can shot one or two before recover phase and repeat later. Its easy: Red ones AOE, and Black ones Kill scary things. And of course Shade Banzai all the way.

 

sideboard: Unending Hatred -> to deal with Elf swarm. simple and clear. Hello tokens! see ya' tokens!

Valentina ->To deal with Yggdrassil 2.0. simple and clear too. removed cards? let's eat all those cards for.. 0 cost and boost our Valentina to limitless!

Blazer -> More heavy support for yggdrassil. we will have removed cards so why not blazer to the face? changing for 2 Red Arrows

Kaim -> More heavy support for Faerur. changing for 2 blood rituals Explain just above:

 

Why Kaim helps with Faerur?All you need is pinging hability from kaim. you can wipe Faerur's board easily with two Rainbow Arrows and one black arrow. But in the next turn he will put 5 elfs or worse. then is a wear battle. he will attempt to swarm and you'll to kill them all looking for a spot to hit him. Kaim deals 200 damage to oponent for every attack you make, he needs to trade a lot tokens and minions with your blitzkrieg, at first he will ignore the continous -200 pings, but in a pair of turns he will notice you probably dealed about 1000 or 1500. He will realize he cannot let you attack and will press him to calculate how to shut down him meanwhile continued attacks. You even can kill him with that and burn his green forest. Final Battle -> your last chance to KILL THAT DAMN ELVES! and then purge them with fire. We dealed with Fiethsing, we will deal with Faerur.

 

Main problem not resolved #1: Amon sul, seals, and more scary additions.

 

Main problem PARTIALLY resolved: Counters. This game has A LOT of counters. We can name it as Force of Counters. And as I'm playing black red i have none. how to deal with them? My solution was... not dealing with them at all and minimize wastes. there is 28/40 cards that costs 1 will. and 12/50 cards that costs two wills. Frayla usually has a short mana pool since usually you're dead or you're killing your opponent at turn 5-6. OPTIMIZE. BUT... if you are playing versus green, try to lure. play a cheap second card to kill something interesting. you have plan A: make a lot of damage. but you should have a plan B: make less damage.. (but never, neever, go to plan C: got trapped or shut down.) first play one important card. declare attack, buff damage up with Elixir's. Maybe you scare your opponents and try to play severing winds. And. save Elixir's card to be played as second card to outerworld. the main play is Outer then Severing, and at least we will lose the one has remnant. Eat counters, but not brainless. remember: you're black one. you're better. be black, be smart.

 

I'd like you to test it, or recommend me another tricks or ideas :P

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6 years ago