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Description: A 33rd Steward of the Dragon who hopes the Divine Dragon notices her at the spring festival. Appears in Fire Emblem Engage.
Color: Green
Weapon Type: Axe
Move Type: Infantry
Weapon: Hippity-Hop Axe (16 Might | 1 Range)
Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res 4 and "reduces damage from foe's attacks by X%" (if unit's HP = 100% at start of combat, X = unit's HP value at start of combat; if not, X = 50% of unit's HP value at start of combat; max 60; excluding area-of-effect Specials) to allies within 2 spaces of unit during their combat, and also, if the damage reduction effect of this skill is triggered, deals 1 damage to unit after combat (deals 1 damage even if damage reduction effect is neutralized). At start of turn, if unit is within 2 spaces of an ally, restores 7 HP to unit and allies within 2 spaces of unit. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res Y to unit (Y = number of allies within 3 spaces of unit × 3, 5; max 14; if unit is within 3 spaces of a dragon ally, Y = 14), neutralizes effects that grant "Special cooldown charge X" to foe or inflict "Special cooldown charge -X" on unit, and reduces damage from foe's first attack by Z% during combat (Z = unit's HP at start of combat; max 60; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
Assist Skill: None
Special: Dragon Fang
Boosts damage by 50% of unit's Atk.
Passives:
A-Slot: Firestorm Boost 3
Grants HP 5. At start of combat, if unit's HP ≥ 50%, grants Atk/Spd 7 to unit during combat, and also, if unit is within 2 spaces of an ally with HP ≥ 50%, inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).
B-Slot: Spurn 4
Inflicts Spd/Def-4 on foe during combat. If a skill compares unit's Spd to foe or ally's Spd, treats unit's Spd as if granted 7. If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 5 (max 50%). If unit's HP ≤ 75% and unit's attack can trigger unit's Special, deals 5 damage when Special triggers. If foe's attack triggers unit's Special, unit's next attack deals 5 damage (resets at end of combat).
C-Slot: Infantry Pulse 4
At start of turn, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of turn, if any infantry ally's Special cooldown count is at its maximum value and that ally's max HP < unit's max HP, grants Special cooldown count-1 to that ally. (Stacks with similar skills.)
Stat | Flaw | Neutral | Asset |
---|---|---|---|
HP | 42 | 45 | 48 |
Atk | 38 | 41 | 45 |
Spd | 43 | 46 | 49 |
Def | 26 | 30 | 33 |
Res | 28 | 31 | 34 |
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