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How many is too many characters for a new fighting game to have?
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The reason I ask is because a large part of fighting games are knowledge checks and I'd imagine it's significantly harder to master a new fighting game with 30 characters at launch than to master one with 15 that add another 15 over the course of a year.
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Once we get to the 40 range that's a lot. Not that big rosters are bad but jumping into a game with so many characters is daunting big also a bigger learning curve
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