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Hey there!
So this is the first fighting game that I have ever played as an adult. I played another one very briefly as a kid when I was around like eight years old, so this is the first one that I am really trying to get good at.
There is this accessibility feature in the game which makes a different sound based on whether the attack I am doing is a low, upper, mid, etc etc, and I was just wondering what the benefit of enabling something like this would be? Does it allow a player to counter more easily?
Sorry if this is a stupid question, I just haven't even gotten into particular combos for their hit level yet, if that makes sense. I am still just checking out moves and thinking, "Oh, that sounds cool." and then trying it out. I know next to nothing, so I am sure this is an incredibly useful feature for blind or visually impaired players like myself, but I just wanted to check in and see.
Thanks!
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- 1 year ago
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