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Ok before you get your pitchforks out I am talking about within game settings and not within the actual real world game communities. Now that's out of the way we can get to the topic.
I really like any game where I can build stuff. From individual blocks in Minecraft up to building entire Empires in Crusader Kings III and absolutely the colony builder like Rimworld in the middle. For this topic I'm focusing more on the CKIII and Rimworld side where you can determine or influence things like culture, societal values, and political systems. I'm wondering if anyone else has played around with developing Femdom societies in these games and what kind of values, ideals, and policies you implemented. Additionally I'm curious if you found situations where maybe the game worked against you or didn't allow for things you'd have preferred.
I should mention I'm not necessarily speaking about idealized utopias here. Every system is going to have problems and it is a game so dealing with the challenges presented can absolutely be part of the fun. It was quite some time ago but I once made a Rimworld colony where nearly all men were enslaved which created problems with defending the colony as it meant half my population was either unarmed or prone to revolt.
So I'm curious what else people have done.
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