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[A4A] Solmaira: Timelines. Version 3.0 (now with new time periods.) Choose your time period and make your legend.
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WritingKeepsMeSane is anyone looking for anyone
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READ BEFORE CONTINUING: To my other Solmaira partners, I am NOT replacing anyone, I am simply making other stories in this universe. We will continue our stories, I promise :)

Solmaira…A land of humans…Anthros….and monsters.

Myth and legends are a part of this land, and always have been since the earliest of days.

Over the past few months I’ve posted about Solmaira, a world I’m still building to this day; first about it’s renaissance and then about it’s bronze age, but there are still so many moments in this worlds history to cover and I’d love for you to help with that : D

But first, who are you? What species are you? Many people call Solmaira home, these include but are not limited to:

Humans, and their cousin species, those being Elves, Satyrs and giants. They make up some of the most numerous species on the planet.

Wolf-Folk and their other K9-esque relatives. All hail from a clan based society, a society of warriors, raiders and traders for most of their history, though not all of it.

Deer-Folk: A more peaceful species inhabiting many fertile lands with a nature and fertility based religion, these folk are often sadly made slaves by others, but much like their Moose-Folk cousins they can be dangerous when pushed to fight.

Moose-Folk: The more warrior focused cousins of the Deer-Folk they inhabit the island of Helma on the western edge of Solmaira, sharing it with the Wolf and Bear-Folk, both of whom they war with constantly.

Bear-Folk: A species that wishes to be kept to itself most of the time, they inhabit the northern portion of Helma with the Moose-Folk as neighbors and often find reasons to fight and raid them, usually in retaliation for earlier raids.

Cat-Folk: A group of Cougar and Lynx-like people inhabiting the same forests and the Deer-Folk. Much like the beer-folk they like to avoid other races but not and again one will leave the confines of their forest tribes and venture into the bigger world for adventure or work.

Otter-Folk: An often-underestimated group of Otter-like beings inhabiting a fertile valley. Many wish to take this valley for its farmland and metals, everyone from the humans to the wolf-folk to many others, yet the Otter-folk always win using ambush tactics and traps and have defended their valley for millennia from all invaders.

Lizard Folk: A people hailing from a series of islands somewhere uncharted on any map. Known for raiding and pillaging, but even they have a culture of art and beliefs, one merely needs to get to know them to find it.

Owl-Folk: A private people found in various parts of the globe. They are known for being natural wanderers and often take up work on ship crews and in cartography guilds as explorers, or working in houses of wisdom as librarians if they are the more studious type.

Sasquatch: A tribal people living within the dense and deep forests of Taricia and other continents. There are few of them left, but they and their ancestors have left marks on Solmairian history before and no doubt will again.

And what time period interests you the most? The world of Solmaira is ever changing, going from primitive tribes raiding each other to industrial cities with everything else imaginable in between over the course of thousands of years.

Neolithic: Your ancestors lived much like you do. Knapping flint…hunting animals…talking to spirits with your shaman. But you have something they do not have, the ability to grow food. For those in the future this is such a simple way of living but for you it is something akin to magic. Just put a seed into the ground and months later wheat, or berries or anything you can imagine will grow. Your people are some of the first farmers of the land. For some this makes you a society of Gods to the less advanced societies around you…but for others it makes you prime targets for raids. Will you become a victim, or rise up and defend your village? Will your ancestors spirits guide and protect you, or will your actions anger them and bring ruin to your tribe?

Bronze Age: Bronze…Tin and copper mixed together…has found it’s way to Solmaira, but you are not here at the beginning of its creation, rather you live a thousand years into this bronze age, during a time of city states, of myth and legends. A time of heroes and villains, kings and God kings, kingdoms, and tribes in the hundreds across the lands. Will you embark on an odyssey? Make a legacy for yourself? Serve your kingdom or tribe? Will you become a hero of legend or a raiding villain? Or will you blur the line between the two in this ever-changing world?

Early Empire: The era of Bronze has ended…and now the time of iron has come. City states have given way to kingdoms, and small kingdoms have become subjects of ever-growing empires. One such empire has been growing faster than any other lately, the Vulnicanni. Burning villages, enslaving, and massacring those who refuse to bend the knee and rewarding those who do, they’ve grown to encompass more land in such a short period of time than any thought possible. Will your kingdom fall to them, or will your people be one of the few to hold out? Or perhaps you are Vulnicanni yourself? In which case, how much more land can you conquer for your empires endless hunger?

Crumbling Empire: Twelve-hundred and seventy-nine years have passed since the founding of the Vulnicannian Empire formed. During that time they pushed the bounds of civilization over much of the known world. Invented many wonders, fought many brave enemies and did so much more. They had become a living legend of an Empire. But even legends have to end. These are the last few decades of the Vulnicanni. They’re Empire is filled with civil war and corruption, drought, and famine. It won’t last, but will you? Will you outlive the land you’ve lived your whole life in and how will you do so? What are you willing to do to survive the end of an era?

Medieval: Hundreds of years ago the Vulnicanni Empire came to an end, now all there is are numerous kingdoms and remnants across it’s once vast empire, each wanting to gain control and some of the prestige of their ancestors. One such kingdom, Lorisia, has followed in the footsteps of the Vulnicanni and conquered much of their former territory, and has begun to attack the few remaining tribes, forcing conversions to their religion and lifestyle. Is this the beginning of a new golden age, or a new era of terror for the world of Solmaira, and who are you in this world? One of the conquered or the conquerors?

Plague: The world of Solmaira is a sick one, a plague has ravaged the land and you find yourself in a slowly dying world. Will you survive or perish like so many others? Or will you perhaps find a way to cure the plague and bring life back to the land?

Crusades: The world of Solmaira is one of many religions, but many do not wish it to be so. An army has formed in the continent of Taricia and plans to invade another and forcefully convert the population. Are you a holy knight who will see this done no matter the cost? Or a resistance member or someone wishing to escape the carnage? The choice is yours.

Renaissance and Age of Exploration: It seems even violence must take a break on Solmaira. For a few years now there has been no war, but instead progress in the fields of science and exploration. A new era has been birthed, one where the species wish to learn more of each other through more peaceful means and explore the unknown. Who will you be in this world? An Anthropologist researching tribes? An archaeologist uncovering the unknown ruins of long lost empires, a scientist curing diseases, or will you bring war back to this now peaceful world? The choice will always be yours.

A New Land: To the west of most of the continents on Solmaira lays the Great Western Sea. Once thought to be nothing more than a sea that went around the world, this has now been proven to be untrue. During the age of exploration, a new continent has been discovered and is now divided up amongst by various empires. But who are you? An explorer? A Colonizer? Will you meet new species and forge alliances, or bring chaos and destruction to this new land? Will you hunt long lost treasures and discover new wonders? Only you can decide.

Revolution! Revolution!: Kings and queens have ruled the commoners long enough, their time is at an end and the commoners shall send them to it. Gather your fellow rebels and secure your liberty, or serve the nobles to the bitter end and keep the monarchy alive.

Industrial Era: Smoke chokes the air, the whistles of machines and the grinding of gears are an ever-present sound within the city of Wolmchestershire on the continent of Offeringia, the largest city on Solmaira. A new sound has joined the cacophony as of late, that of screams in the night. Recently the Elf districts of the city have housed a killer unlike any other, his brutality the stuff of legend. Will you become another victim? Or are you the detective that’ll finally bring him to justice?

World War: The world of Solmaira has always been a violent place, but few would expect a war to encompass the entire world, and yet one has started. Will you be part of the Coalition or the Alliance, both multi-species empires wishing to expand their might, or will your story take place after the war as you seek to rebuild your life amongst slowly rebuilt ruins?

The Roaring Period: A Period reminiscent of the 1920s and early 1930s, the Roaring Period is a time of great social change, some wish for better equality amongst the species, others try and bring peace by banning liquors and embracing religion. Besides this, a better economy worldwide, and peace reigning all over Solmaira has lead to a period of relaxation for the world, at least at first. A crime war is coming, one that’ll change the many cities of Solmaira forever. Who will you be in this world? A returning war veteran seeing a new peaceful world on the Horizon? A bootlegger? A flapper girl or anything in between?

A time period of your choosing: Choose your own time period, all I ask is that it takes some inspiration from somewhere in the past as I have a love for historical settings over modern ones.

In the end only you can decide on when your adventure will take place, but I will be there to help you through all of it as your GM and world building partner : D

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Hello, It’s WritingKeepsMeSane once again and I am once more delving into Solmaira for those who remember my earlier posts.

This land is one of humans, and their cousin species, those being Elves, Satyrs and Giants. But also the Beast Kin who live alongside them. The Wolf-Folk, Otter-Folk, Deer and Moose-Folk and Bear-Folk. Not to mention the monsters every sentient species live in fear of over the ages…

Before I go any further, I just want to say I am NOT replacing anyone, I just have ideas for other stories within this world I’ve built : D Any who’ve signed on with me before, I promise I will continue to do stories with you :)

I have a few requirements:

Be 18

Be okay with interspecies themes

Have a Discord ready to go

Have a MASSIVE love for world building

Understand real life always comes first.

And that’s it : D Do these five things and you and I will write a story unlike any other : D Please be aware that Reddit sometimes glitches out for me, so if I do not get back to you in about a day or so please resend your chat or DMs, I won’t mind getting extra helloes if it means someone gets through

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Hey, I sent a dm :)

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