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Ok so I am having a bunch of shadow problems. Mainly when I have my pipboy or power armor light on in first person (i only play first person). I'll be walking around and crazy shadows flash on and off my view randomly. Also my hands and gun will go from dark to lit up every step I take so its like a strobe light. Its insanely distracting. I am also getting these globs of shadows pooling on surfaces that disappear when I walk up close to them.
I have tried so many ini tweaks and nothing works. I have tried switching from ssao to hbao to turning ambient occlusion off entirely. I don't know if its mod related or what, but I have like over 100 hours on this file, there is no way I am doing a full mod reinstall to fix this and losing my file. Everything else in my game is running perfect which makes this so much more irritating. Someone help me with this please, I am praying maybe I just need to move some things around in my load order, I've been putting mods on bethesda games since oblivion but I have never been too great at sorting load orders manually and loot doesnt work that well for fallout 4 it seems.
Here is my load order:
GameMode=Fallout4
Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
Unofficial Fallout 4 Patch.esp=1
TrueStormsFO4.esm=1
ArmorKeywords.esm=1
SpringCleaning.esm=1
DX Courser X-92 Power Suit.esp=1
WelcometoGoodneighbor.esp=1
BTInteriors_Project.esp=1
UnlimitedSettlementBudget.esp=1
AnS Wearable Backpacks and Pouches.esp=1
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp=1
VIS-G Item Sorting.esp=1
Armorsmith Extended.esp=1
RaiderOverhaul.esp=1
More Power Armour Mods.esp=1
AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp=1
BetterJunkFences.esp=1
More Power Armour Mods - Automatron.esp=1
My_Minutemen.esp=1
Vivid Fallout - All in One - Best Choice.esp=1
KSHairdos.esp=1
ImmersiveVendors.esp=1
LoreFriendlySurvivalChems.esp=1
chem redux.esp=1
dD-Enhanced Blood Basic.esp=1
EnclaveX02.esp=1
Hellfirenew.esp=1
More Power Armour Mods - X-02.esp=1
More Where That Came From Diamond City.esp=1
detailedferalghouls.esp=1
CROSS_GoreCrits.esp=1
CROSS_GoreCrits_FarHarborPatch.esp=1
Extended weapon mods.esp=1
M2216.esp=1
ASVektor.esp=1
NanoSuit.esp=1
Crossbow.esp=1
Crossbows of the Commonwealth - AWKCR-Compatibility.esp=1
ASVektor - AWKCR-Compatibility.esp=1
SSEX.esp=1
3DNPC_FO4.esp=1
Stm_DiamondCityExpansion.esp=1
Stm_DiamondCityExpansion_x_LowerVolume.esp=1
SCAR-L.esp=1
OutcastsAndRemnants.esp=1
CombatZoneRestored.esp=1
SC_ExpandedScrapList.esp=1
America Rising - A Tale of the Enclave.esp=1
AA FusionCityRising.esp=1
SuperMutantOverhaul.esp=1
TrueStormsFO4-FarHarbor.esp=1
TrueStormsFO4-GlowingSeaExtraRads.esp=1
TrueStormsFO4-FarHarborExtraRads.esp=1
TrueStormsFO4-NukaWorld-FH-Compat.esp=1
VIS-G Legendary Modifications.esp=1
K9TacticalHarness.esp=1
NanoSuit_AWKCR_AE.esp=1
3DNPC_FO4_DLC.esp=1
Firelance2.5.esp=1
MaxwellsWorl.esp=1
UniqueUniques.esp=1
3DNPC_FO4Settler.esp=1
AA 50 Ways To Die.esp=1
Mercenary.esp=1
RansackedRelay.esp=1
ProjectValkyrie.esp=1
CorvalhoWidowShotgun.esp=1
Rangergearnew.esp=1
NCRMaskLampFix Flashlight AllVer.esp=1
DWUK_LexingtonInteriors.esp=1
ClassicSniper.esp=1
WM Chinese Assault Rifle - Standalone.esp=1
DKS-501 - AWKCR-Compatibility.esp=1
AtomicRadio.esp=1
FunctionalDisplays.esp=1
FunctionalDisplays-AID-Vanilla.esp=1
FunctionalDisplays-Patch-DLC-ALL.esp=1
FunctionalDisplays-Collectibles.esp=1
FunctionalDisplays-MISC-Vanilla.esp=1
Bashed Patch, 0.esp=1
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