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How would you write fallout 5’s opening sequence to let players choose to be ghouls, vault dwellers etc.
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The way i would do it: have a starting vault, play as your ancestor. A sequence of events leads you to choose whether the ancestor flees the vault or remains.
The vault’s main experiment is that jobs are passed on from parent to child and so whatever job you choose as the ancestor will get passed down to your main character and will determine their skills.
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